Definitely not more of a possibility than normal. The chapter starts off with the players landing in Hither, where they are given a lay of the land and can see a hot air balloon crash in the distance. Hello Playgrounders! Please also read our Privacy Notice and Terms of Use, which became effective December 20, 2019. The new player options that are introduced are: Providing two different fleshed-out plot hooks allows for the players to feel more tied into the story. One encounter is the Awakened Trees at Telemy Hill, the second is Big Barkless in Downfall. You may also purchase individual monsters. Discover the best professional documents and content resources in AnyFlip Document Base. This didnt make it into The Wild Beyond the Witchlight but is available for purchase on DMs Guild here: Domains of Delight. Players may still need some additional help figuring out that their lost items are in the Feywild during Chapter 1, and may need an extra push to help save Zybilna in Chapter 5. You may also purchase individual backgrounds. Also, the denizens of the Feywild need to behave differently from the denizens of the Material Plane. Also, there is a puzzle that is required to be solved before using the crown to open doors. They also help us understand how our site is being used. To get more targeted content, please make full-text search by clicking. Metal spheres and sickles are attached to the ends of long metal arms that sweep back and forth, clicking loudly and rhythmically like the hands of a giant metronome. And thats OK. Each thematic domain is ruled by a powerful Archfey who shapes the domain to their will and might command its inhabitants. The chest hidden on the Ethereal Plane(which is worth 5,000 gp) contains recent earnings(210 s p a nd 70 gp), a potion ofdiminution, a potionofgrowth, a nd a potion ofadvantage (see appendixA). Some DMs dont like character options that provide a flying speed at 1st level as the Fairy race does. %%EOF Endelyn Moongrave, a member of the book's villainous Hourglass Coven, is a good example of this. 'Staff Area" above) a nd leads the charactersand is ceremoniously produced from its box during through it. To find what they've When Zybilna ruled Pris meer, the forests of Thithe r lost, the characters mus t travel to Loomlurch. Player Options in The Wild Beyond the Witchlight | D&D 22,224 views Sep 15, 2021 950 Dislike Share Dungeons & Dragons 364K subscribers Once every eight years, the fantastic Witchlight. The information presented on this site about Dungeons and Dragons, both literal and graphical, is copyrighted by Wizards of the Coast. By submitting your email, you agree to our, D&D The Wild Beyond the Witchlight was designed to allow pacifist playthroughs, Sign up for the Update your cookie preferences. Shortly a fte r a rriving in Thither, the charac te rs come upon a cave tha t is the home of a miser who To determine whethe r a fairy ring is uncorrupted s pins gold into magic ite ms. Outside of the new material, The Wild Beyond the Witchlight will also see a few familiar faces return to D&D. The Wild Beyond the Witchlight: A Feywild Adventure (Dungeons & Dragons Book) Hardcover - September 21, 2021 by Dungeons & Dragons (Author) 2,928 ratings See all formats and editions Hardcover $40.83 23 Used from $21.41 38 New from $30.78 A wickedly whimsical adventure for the world's greatest roleplaying game. This chapter follows the same formula of the second chapter. Consider taking inspiration from this approach when you design your own Feywild adventures. To shed some light on all these mischievous musings, weve combed the vaults of official D&D announcements, reveals, and interviews, to create this one-stop-shop on the books contents. But theres a lot more of it here in this adventure, and for first-time or rusty DMs this kind of hand-holding is a blessing. It will introduce two playable races when it releases on September 21: the fairy and the harengon. Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Without knowing Bavlornas weakness, there is absolutely no way a party of level 2s could take on the CR 7 Bavlorna. Indeed, its a place where the characters "can learn the true story behind Zybilna, the archfey of Prismeer, and decide whether or not to help her. I must admit, my opinion is being yanked all over the place. Treasure. Great review, thanks a lot for going into so much detail. The Wild Beyond The Witchlight will be available at your friendly local game store and online starting Sept. 21. You can buy The Wild Beyond the Witchlight at your local game store, Amazon, or on D&D Beyond. Again, experienced DMs will probably be tearing their hair out right now. All in all, I really liked this adventure. If questioned about the nature of thethe monarch's coronation (see "Timed Events" laterin the chapter). Something wicked this way comes in a Feywild Adventure for Dungeons & Dragons fifth edition for players levels 1-8. I love that the atmosphere of the whole carnival can take a dark turn, signified by eerie, discordant music. The players are also introduced to the secondary villains, the League of Malevolence, during this chapter. Check 18 flipbooks from Taruut. Dungeons and Dragons is a Trademark of Wizards of the Coast, LLC. All Rights Reserved. The Wild Beyond the Witchlight clearly wants its DMs to succeed, and that means giving them the tools and the permission to help their players achieve their goals. There is a lot of importance placed on a certain item that is randomly assigned to a location in the gameworld before you start the adventure. This site works best with JavaScript enabled. But we wont be waiting much longer. When entering the carnival, players dont really know that they are looking for a portal to the Feywild. Your email address will not be published. Here's what you can expect to find there. 1309 0 obj <>stream Place Windows and Place Doors is available to all Plus and Pro subscribers. The party discovers Sir Talavar, a Faerie Dragon trapped in a cage, who directs them to Telemy Hill in search of a goblin who has the key to his cage. Witch a nd Light dimly remember the characters from when they visited the carnival as children. The people who play D&D in the evening, however, might want to substitute these items for foods with less sugar content. The Feylost are those player characters who grew up in the Feywild after finding their way inside, but never successfully navigated their way through its treacherous, shifting forms to escape. The culmination of the players time in the carnival leads them to the carnival owners, and even they dont provide a distinct reason to go searching for the lost things in the Feywild. The Wild Beyond the Witchlight also features much more interaction with NPCs than past adventures. A lot has been said about how players can avoid combat in favor of more peaceful solutions, and we've been promised that "roleplaying opportunities abound" in the Palace. When were getting friends around the table in the real world, no one has the time or patience for that. Every puzzle and encounter can be solved without coming to blows. Players can usually just brute force their way through as well. Please enter a valid email and try again. It's the first official, full-length adventure from WotC set in the Feywild. It is ruled by Bavlorna, one of the three hag sisters that have taken over the realm. Callum Bains Callum digs TTRPGs like DnD and Pathfinder, and adores board games - especiallyGloomhaven. This chest is a replica of a muchlarger chest hidden on the Ethereal Pla ne (with thehelp of a L eomund's secret chest spell). The carnival events are wonderfully fun and can have lasting impacts on the story. However, The Wild Beyond the Witchlight is shaking things up. If the party strays, or if they fail their rolls, there are often notes for how to get them back on a pacifist track. "WH C`0dK>X4 !eY0l"j> 2d\v"gH0x] In this adventure, players are rewarded for quick thinking and diplomatic discussions rather than solving disagreements with violence. Buy the Full Version You're Reading a Free Preview If they refuse, he throws them in prison. The Wild Beyond the Witchlight wont just cater to DMs. In my opinion, the Lost Things plot hook is more fun. There are a couple of instances where the players can get absolutely crushed if they arent careful. The Wild Beyond the Witchlight isn't just Wizards of the Coast's latest Dungeons & Dragons adventure. CHAPTER t I WITC H LIGHT CA R IVAL, The words you are searching are inside this book. Try the Dream Pastries, theyre delicious. It sounds trivial, I know. Once the party finds the portal to the Feywild hidden in the Witchlight Carnival, they arrive in Hither, a dank swamp filled with all sorts of mischief and mystery. If both groups are made to realize that their interests align, they will help the players assault the hags lair together. The apparatus is inlaid with characters from strange alphabets, and smoky wisps in the shapes of these letters rise from the contraption as it revolves. Thumbnails. They can fight their way through the adventure as well, but the odds wont always be in their favor.. This campaign looks like it could be perfect for my group of 10yo kids, with whom Ive been running adventures for the past year (a mix of written-for-kids, homebrew and adult adventures with a few more things behind veils for age appropriateness). Coming up with a plot hook for the Warlocks Quest is a bit trickier. INSIDE THE WAGON If the characters attack the carnival owners, A flamboyant elf grins from ear to ear as he welcomes they're swiftly restrained by Burly and Thaco, who you into the wagon with a theatrical bow. I found this to be quite a strange choice and would personally run a combat encounter if the players guess wrong, rather than locking away a huge chunk of the map. Pages: 256 pages This field is for validation purposes and should be left unchanged. Once in the fey realm of Prismeer, they are tasked with figuring out the cause of a dark presence that has overtaken the realm. He emphasises its the first time the D&D team have offered the opportunity to play a pacifist run in a 5E adventure, which looks to fit well with the books whimsical, light-hearted tone. It radiates a n aura map are described later in the cha pter. At Little Oa k, the characters meet the Getaway Gang, a gaggle of los t childre n led by a ra pscallion RUNNING THIS CHAPTER na med Will of the Feywild. Dungeons and Dragons is introducing a touch of whimsy to its fantasy adventuring. / Hasbro, Inc. Player Difficulty: Medium. Once the party has finished up in Thither, they will find themselves in the mountainous region of Yon. As is sometimes the case with more open-style adventures, it can be unclear what the partys next move is supposed to be. Throughout this chapter, it is mentioned many times that the horn of a unicorn can undo time freezing effects that are holding the inhabitants of the castle prison. Escaping capture isnt particularly difficult but it can end up feeling like a railroad to players that want more autonomy. Not too long now. Finishing the campaign without resorting to violence is possible, but it might actually be the toughest way to go about things. The compartmentis located in a bench and contains a tiny, bejeweledchest worth 50 gp. There are two new backgrounds, the Feylost and Witchlight Hand, and two new races, Harengon and Fairy, introduced in this module. They follow their own rules, in a way.". Since its sandbox in nature, and has these mini-worlds, would you say it would be easy to buy it and steal the interesting parts (encounters, mini-settings, NPCs, factions, puzzles) and adapt to other settings? The swamp of Hither is as delightfully wacky as you could expect a location in the Feywild to be. Finding Squirt, the guide that will lead the party to the last hag in the region of Yon, is dependent on the party asking the Getaway Gang (or acquiring a random oil can out of their treehouse). document.getElementById( "ak_js_3" ).setAttribute( "value", ( new Date() ).getTime() ); Arcane Eye is unofficial Fan Content permitted under the Fan Content Policy. Like this book? Luckily, the module includes a story tracker that allows you to note down the outcome of these pivotal decisions. Each card notes the NPC name, where they appear in the book, and then gives a few hundred words about their motivations and how to perform them at the table. Get the 14 magic items from The Wild Beyond the Witchlight for use on D&D Beyond. She wears black garb because shes mourning - for herself, mostly. Want something to keep you busy until The Wild Beyond the Witchlight turns up? Ob- were home to a host of fairy rings tha t functioned jects tha t Granny Nightshade created using things as fey crossings to diffe re nt worlds in the Ma teria l she s tole from the characters can be found in he r Plane. Kick enough asses at the Witchlight Carnival and youll find what you need to move the story along. The Wild Beyond The Witchlight will be available at your friendly local game store and online starting Sept. 21. In fact, the party can complete the entire adventure without fighting any of them. So Wizards has included a special appendix that it calls Roleplaying Cards. For example, time and distance are mutable in the Feywild, so we tried to mess with that a bit. A vibrant world of tactile color and sonorous light, teeming with wild creatures beyond imagination, and governed by magic beyond . I really like the mechanics that stem from most of the castles inhabitants being frozen in time. But Ive played plenty of tabletop role-playing games including D&D campaigns that require you to kill the big baddy before the story will move forward. GamesRadar+ is part of Future plc, an international media group and leading digital publisher. The Wild Beyond the Witchlight will be released on Sept. 21 for $49.95 at your local game store, online, and for digital platforms D&D Beyond and Roll 20. All rights reserved. The party then travels to the unicorns lake where they learn the truth behind what happened to the realm of Prismeer. However, Prismeer isnt just any domain, its a Domain of Delight. Split into three kingdoms called Hither, Thither, and Yon, it's a bizarre place where time moves differently and nothing is as it seems. You like roleplay, exploration, and puzzles. He can send the largerchest back to the Ethereal P la ne by using a n actionand touching both the chest a nd the replica. Bath The Wild Beyond the Witchlight: C9277 : The Wild Beyond the Witchlight (Limited Edition) n/a : The Wild Beyond the Witchlight (Platinum Edition) n/a : The Wild Beyond the Witchlight (Silver Edition) C9278 : Candlekeep Mysteries: C9279 : Candlekeep Mysteries (Limited Edition) D0867 : Critical Role: Call of the Netherdeep: D0996 : Journeys . The worlds are quite separate from one another so you could run one or part of one without much trouble. Since all D&D worlds feature magic and monsters, the Feywild needs to go beyond the wondrous and lean into the bizarre and surreal by playing up its weirder or more mysterious aspects. The Wild Beyond the Witchlight is also adding the Witchlight Hand background, giving the player an excuse to have a character who originates from the Feywild. Also, with the exception of the Unicorn Carousel in Chapter 1, the players are never told who has the items the party is looking for. The party goes to Telemy Hill and learns of how dangerous bargains with hags can be from the cursed goblin, Jingle Jangle. Harengons are rabbit-like folk that are as quick on their feet as they are lucky, and they're liable to wander off into other realms, like the Material Plane . The miser, Nib, can or corrupted, roll a dB. The Warlock plot hook boils down to the classic, go here, do this, and you get {insert x item} in return. The open-world environment, interesting NPCs, and mysterious events will have your players questioning every decision they make. Or maybe they received a token from a non-player character (NPC). of conjuration magic whe n scrutinized with a detect magic spell. The Wild Beyond the Witchlight is a Feywild-centric adventure that takes players from a mysterious circus on the Material Plane into the whimsical plane of the fey. The sourcebook will also introduce two new player backgrounds. It is an open sandbox that suggests a specific sequence of events and ends at the second hags lair. Instead, the book centres on a new domain within the Feywild, called Prismeer, which lead writer Chris Perkins says has been designed as an archetypal Feywild domain. To be precise, it's "more of a fairytale palace from a Disney movie than a brooding monstrosity from a Hammer film. The Wild Beyond the Witchlight is the next sourcebook to release for the classic tabletop RPG, and the first release of 5E to focus primarily on the magical, faery-filled realm of the Feywild. To get more targeted content, please make full-text search by clicking. These can be easily overlooked, but once players get in the right mindset they will begin to think differently about how to approach encounters. For many experienced game masters this is just how things have always been done. The module takes an open-world, sandbox-style approach to its design. The main villains of the story dont have a negative predisposition towards the party. The book was released on September 21st, 2021, is 256 pages long, and takes players from levels 1 to 8. These can include popcorn, lollypops, toffee apples, ice cream, and cotton candy. Most recently, I was looking at the official listing and some of the selling points struck me as. If on the map are described later in this c hapte r. you choose not to run the Little Oak e ncounte r, you can place Squirt in another location that the cha rac- LOST THINGS IN THITHER ters are likely to visit. Like this book? HITHER IS A SPRAWLI NG FEY WOODLAND provide directions to other locations in Thithe r. As the characte rs make the ir way through Thithe r's an- with a decaying core. This realm is ruled over by Endelyn Moongrave, a wicked witch that can gaze into the future and is obsessed with grim theatrical plays. On the back Hydro74 presents Star, a displacer beast kitten that loves cover, a displacer beast finds 8-year-old Tyler Jacobson and adventuring in the Feywild. Thanks for this great review. When the party arrives at brigganocks lair, they quickly realize that this group doesnt support the hags agenda either. Read her descrip- tion and skim he r stat block in appe ndix B. Loomlurch a visit. Social Share. Theyve been in D&D books all along! This book comes with a poster map that shows the carnival on one side and Prismeer on the other. Locations ma rked from Thither to Yon a nd back to Thithe r. Squirt resides at Little Oak (see "Locations in Thither"). That said, I think that this adventure is particularly table dependent. They reorganized the standard 256-page format to make room for it. Something went wrong. View Text Version Category : 54 Follow 87 Embed Share Upload Related publications Prismeer is one such Domain of Delight, and it's where players will spend most of their time during the story. By choosing I Accept, you consent to our use of cookies and other tracking technologies. The Wild Beyond the Witchlight provides a whimsical escape into the Feywild. I wont spoil it here, but suffice it to say that in the games opening chapters theres plenty of opportunity for the party to just mill around with the colorful Fey creatures in this book. %PDF-1.6 % Between the list of carnival attractions, NPC descriptions, interactions with said NPCs, and timed events, this chapter becomes quite the jumble. On Social Media: Roll20 is a Registered Trademark of The Orr Group, LLC. I think that it reads and plays differently than just about any other official adventure released for the 5th Edition. Should the two carnivals ever cross paths again, ownership will revert back something Mr Witch and Mr Light arent too keen to see happen. Even if your table loves roleplaying, exploration, and puzzles, I would still want to be upfront with them and let them know that this adventure actively looks down on combat in most circumstances. Yes, every role-playing campaign has a pacifist option if your game master allows for it. In fact, as long as players are polite and non-threatening, she is more than willing to work with them and provide what they are looking for. Perhaps the party learned a minor skill in solving a puzzle, something small that doesnt really have a spot on the character sheet. "The Feywild cant be so bizarre that it becomes unintelligible or unrelatable," Perkins says. [Warning: What follows contains light spoilers for The Wild Beyond the Witchlight. "One of the challenges of creating a Feywild adventure is making it feel different from wondrous places in the natural world. The Witchlight Carnival has come to town! Purchasing this bundle unlocks the The Wild Beyond the Witchlight book in digital format in the game compendium with all the artwork and maps, cross-linking, and tooltips. Billed as an adventure book that will flesh out the Feywild for contemporary D&D, it looks like a bumper crop of content is on the way: an adventure that will take you through a new domain, two new player races, additional player backgrounds, GM resources to help you run a whimsical adventure, and even alterations to allow you to run all of its encounters as non-combat variants. While navigating the castle, the party must avoid the remaining members of the League of Malevolence and a dangerous Jabberwock. Expect to see typical Fey creatures popping up, such as Satyrs, Pixies, Sprites, and those who dont naturally belong in the Feywild but have jostled their way in, or become lost within its time-bending, space-morphing environment. The party arrives in Downfall where they become involved in the sinister plots of noble Bullywogs. This chest is a replica of a muchlarger chest hidden on the Ethereal Pla ne (with thehelp of a L eomund's secret chest spell). While I can appreciate this Zelda-esque dungeon puzzle, it doesnt really work in D&D and just seems like a waste of time that will frustrate the party. Combine that with the fey creature type and the fairy appears to be quite a strong option off the hop. I have been working night and day to bring you maps that are Complete. Then, when the appropriate obstacle comes up later in the adventure sometimes dozens or even hundreds of pages later the text also calls out when that minor skill or token becomes useful. Published: September 21, 2021 I'm all in favor of non-combat solutions to situations, but D&D's characters are uniformly exceptionally good at . ", "A twilit palace emerges dreamlike from the clouds. Each location reinforces a particular theme, color scheme, and character. Every location that does not have a published map is included, as well as 21 bonus maps. The Getaway Gang can teach the characte rs how to reach Wayward Pool, an In this chapte r, the c haracte rs explore the forests idyllic lake protecte d by a unicorn named Lamorna.
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