Strats can completely cripple the enemy, but requires a lot of IC. Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. Ok so I keeep having this discussion with my friend about the value of strategic bombing and he keeps pointing out in our example that he has a 90% reduction from strategic bombing. Information, Frequently Asked Normally aircraft on carriers only participate in naval battles, but carrier task forces on hold outside of ports can launch missions in a strategic area. Air superiority also inflicts a penalty to enemy movement. Once the American airforce is decimated, send in thousands of strat bombers. Air bases are needed for the operation of aircraft. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Wings with this mission will fight and disrupt any enemy air wings operating in the area. It is possible to change the size of an existing air wing by clicking on an air base, then clicking on the top number on the left-hand side of the air wing's row. Through research, the engineering team will also increase the general attack and defense of the division, particularly in rough terrain, i.e. Heavy tanks are much more expensive than Medium Tanks, and suffer from very harsh combat penalties in many terrain types. Maintenance company (1939 upgrade) adds 10% to the equipment's reliability, e.g. Air supply. If your target is beyond CAS range, then you can have 10K CAS and theyre useless. This meant that Germany didn't have the infrastructure to move supplies and units easily, as well as not being able to produce more, which is a big problem especially in the late game. There is also a Reorganize option that allows greater control over moving planes between two or more wings of the same type. Each air wing's air power is its number of planes, multiplied by the superiority power above and its mission efficiency. Creating divisions is one of the most important aspects of Hearts of Iron IV. Wings with this mission target enemy ships, both inside and outside of naval battles. Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. A region's air superiority is determined by comparing your air power (plus allies) to the enemy's air power. could you retest it in the arctic? The attacks are resolved as between land units, but they ignore defense, hardness and armor. This is a community maintained wiki. The player might: from game file \Hearts of Iron IV\common\buildings\00_buildings.txt, define ACE_EARN_CHANCE_PLANES_MULT = 0.005, ACE_EARN_CHANCE_BASE + (HP * ACE_EARN_CHANCE_PLANES_MULT * 0.1), Defines NBuildings AIRBASE_CAPACITY_MULT = 200, Defines NBuildings ANTI_AIR_SUPERIORITY_MULT = 5.0, Defines NNavy DETECTION_CHANCE_MULT_AIR_SUPERIORITY_BONUS = 0.25, Defines NNavy ENEMY_AIR_SUPERIORITY_IMPACT = -1, Defines NAir PORT_STRIKE_ENEMY_SUPERIORITY_LIMIT = 0.3, Defines NAir STRATEGIC_BOMBER_NUKE_AIR_SUPERIORITY = 0.75, Defines NCountry PARADROP_AIR_SUPERIORITY_RATIO = 0.7, https://hoi4.paradoxwikis.com/index.php?title=Air_warfare&oldid=58447, Play They can perform Strategic Bombing air missions, as well as drop nuclear bombs. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. The technology, Aerial Minelaying, must be researched before aircraft will become capable of air dropping naval mines. Available for: All planes, except rocket interceptors, transport planes and scout planes. They are good both for protecting bombers at range and intercepting enemy bombers. As Germany trying to bomb Britain into submission just doesn't really seem to do anything or have any lasting damage (which I think is due to how fast things repair in this game). Using carrier fleets might also be very useful if the region has a coast where the player can (safely) anchor the fleet. That's really useful information. The effects increase with weather severity, with sandstorms and blizzards being particularly bad. Each land-based air base can support 200[1] planes per base level without any penalties. Then, prepare for an actual naval invasion in which you replace the strat bombers with CAS. Hi, let me introduce myself! Information, Frequently Asked Design tip: maximize soft attack and breakthrough. The priority rating is excess air wing range (in map pixels) plus number of total division on both sides of the battle. Do bombers attack equally during day and night and are modifiers calculated like in land combat, meaning the -50% night penalty will equal an average +25% efficiency? Bombed Germany a bunch so their economy sucked. If no missions are assigned, air wings will remain idle in their air bases. Especially if the attack on the region is being carried out by a. Interception. the night *cas* bombing modifier is -90%. How to use nukes in Hearts of Iron 4 | PCGamesN In a fleet with multiple ships, the target is randomly selected (note: increased ship's surface visibility may increase its chance to be selected as a targetmore visible targets are more often struck. New comments cannot be posted and votes cannot be cast. Strategic bombing - Hearts of Iron 4 Wiki - Paradox Wikis Hearts of Iron on Twitter: "Strategic Bombers can be capable of large regardless of whether or not it works, the night *strat* bombing modifier is supposed to be -50%. Thus, there is no need to match CAS wing size with combat widths. A port strike mission is an air attack against enemy ships located in a naval base. Note this is different from mission-specific modifiers like Air Superiority Mission Efficiency described below. Strategic bombing damage is about 120 damage per attack cycle for ~0.3 buildings destroyed. I have recently been getting back into Hoi4 after playing for a couple weeks post launch then shelving the game until a few patches could come out. The mission flown will be the first one in priority order, as shown in the left-to-right order of the buttons in the air UI. Would you recommend to use 21 width tank divisions? Naval Bombers are able to perform attacks against enemy ships. What is the current air speed / agility / attack / defence formula So a compromise between those effects is 20-30 CW. Especially important in Multiplayer where front lines have many units in them. 25 days ago. They are state-wide buildings, which may be constructed or repaired at the Construction screen. You will consume fuel and increase the risk of air accidents while running pilot exercises. And this is actually helped by them having a huge air force, because the AI never disbands air wings. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Aim for 30 ORG or higher when designing your tank divisions. Through Officers of the Service Role focus. The rate of minelaying depends upon both the quantity and type of plane which make up part of the air wings assigned to a region. 1936 fighters and 1940 fighters) may be mixed in the same air wing. Typically, the ratio of attacking planes to fleet frontage is 1:1. Transport plane: Deploys paratroopers and drops supplies. i think having 3 months of day vs 3 months of night might display results more clearly than the test you did in the prior post you linked. A division consists of 5 combat regiments and 5 support companies. I didn't know they targeted Airbases first. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Retweet. 3. Does it affect just CAS or any aircraft with a CAS mission available, i.e. With 48 CAS present, the bonus would be +22.2%. VS the AI, TAC is very niche, sometimes useful in vast airspace but entirely pointless in the west because the question of range is never asked. They can perform Air Superiority and Interception air missions. The only problem at the moment in single player is the AI isn't good enough to threaten you like a human player would, and you're usually conquering too fast for strategic bombers to do anything other than destroy the factories you're about to conquer. Air support gives an attack bonus to friendly troops and also directly damages organization and strength of enemy divisions. Planes capable of naval minelaying can be assigned to naval minelaying missions only during wartime. An air wing may be assigned up to one ace only. Are tactical bombers worth it hoi4? Pilot exercises. Massed naval bombers will annihilate anything small that doesn't have sufficient air cover, and synergize really, really well with radar. Scout planes can continue to accumulate intel up to 5% points above this cap, however, this intel in excess of the cap doesn't contribute to intel against that nation. Are strategic bombers worth building? Fighters are fast and nimble and can do many jobs. Air wings are a group of planes forming an air unit attached to an air base. Some people mention building bombers, others say they never do, and I can't seem to find a good way to see the effectiveness in game. I agree about that. Combats close to its air base are prioritized as well as (to a lesser extent) battles with more divisions. It is VERY effective, but numbers play a big part. The maximum damage reduction of 75%[8] is already achieved at 10.7[8][9][10] average anti-air attack. An air wing can support any land combat in provinces within its range. Very cost-effective way of killing the enemy navy. This ratio is stated as a percentage and results in a color applied to a region (can be viewed using the Strategic Air map mode). I love tac bombers. Example: The enemy side of a battle has four divisions with 1936 support anti-air battalions (15.2 air attack) and four divisions without any anti-air. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Close Air Support. @jellestuifzand Good idea, I'll do that later! Naval bombers en masse are ridiculous. A new air wing is deployed from the air base screen. Each type of aircraft built upon light airframes also has a carrier variant that can be researched. After all, we're here to explain how to use nukes in HOI4. Even though tank divisions are excellent are attacking, you will want to spend the majority of your production capacity on planes, since without planes any offensive will be hard to execute. For example, conquering Britain and the Yanks show up dumping a hundred divisions to hold Scotland. Air missions - Hearts of Iron 4 Wiki - Paradox Wikis Light tanks have virtually no armor and a low cost. from AA techs, state AA, dispersed industry So if a 100 bombs are dropped only 10 hit and do damage. Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. Each building level (maximum level 5 per state) removes 5[4] air power from the opposing side. Are signal company and recon company worth it? While playing one thing I have had difficulty judging is the effectiveness of strategic bombing. Eventually, this will cause enemy units to have insufficient supply and suffer from attrition. That's actually what the US and Britain did prior to D-Day. i thing having larger, more homogenous datasets to allow for the variance to balance out, so we can more clearly see the expectation would be helpful. Air wings can be assigned to various missions. Strategic bomber: Destroys enemy buildings, e.g. . These variants are able to launch from and land on aircraft carriers. Decreasing enemy stats is quite simple; a fleet on 'hold' command (or the 'naval support' mission) will fire at enemy divisions fighting on a coastal tile, giving them a up to -25% debuff to soft/hard attack and breakthrough/defense in combat. The main argument against their use is that they are massive overkill is most cases when you're playing versus AI. common/modifiers/00_static_modifiers.txt night = { air_bombing_targetting = -0.5 } should mean aircraft don't hit the target. You can add up to 5 support companies to a division. This mission is equivalent to the naval strike mission, but with increased effectiveness and losses. Does this modifier work ? Attrition losses are also relatively larger for small divisions, and they are quite impractical to use, requiring lots of them. I always thought that strat bombers were kinda bad cause tactical bombers could do their role for cheaper "price" and 1 less research slot, but now with BBA, maybe it kinda makes no sense to use tactical bombers for strategic bombing? Fleet frontage is calculated from the total hit points (HP or health) of the enemy fleet divided by 20. Scout plane: Provides intel on enemy troop compositions. Press J to jump to the feed. Damage will reduce the capacity the base can hold until repaired. HOI4 BBA - How Should You Build Your Strat Bombers - YouTube So having more support arty by having smaller divisions, boosted by SF (right) would be good. In the . the left side's bonuses, if they worked fully, would also obviously be even more impactful if you happened to have two of your sorties run at night - not all that uncommon. If you build air, you do it for strategic bombing or supporting your ships. I composed the music for the Battle for the Bosphorus pack. Each plane can give up to 0.2 supplies, meaning a full wing of 100 can give 20 supply. I am struggling to find a reason to get purely strategic bombers when a tac bomber can do the same job plus do ground. ), and due to night penalty, I have always thought that the air force performs better if they do all of them during the day rather than at night. JavaScript is disabled. Press J to jump to the feed. Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber, Strategic Bomber, Jet Strategic Bomber. These planes will continue to air drop mines to the assigned strategic region until 1000 mines have been laid in the region, at which point the region is considered to be fully saturated with mines. Deals damage to enemy divisions on the ground. Available for: Strategic Bomber, Jet Strategic Bomber, Tactical Bomber, Jet Tactical Bomber. Night only bombings are actually useful if you dont have many bombers to lose - one of the few obscure features that's worth anything. You must log in or register to reply here. Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. on Paradox technology, Legal Is there any data out there about how much damage bombers can do to their targets and how much of an effect that has on the nati9n being bombed? There's probably also a fair bit of LL going on as well. Honestly, I want those factories when I conquer the territory, and I have no interest in having to repair them when I do. In this case, the resource and supply convoys can also be the target of an attack, and many different types of aircraft can be useful (i.e., not only NAV2 and NAV3). This may be very useful to provide some air support for an amphibious invasion when other bases are out of range. Wings with this mission will only participate in air combat if enemy bombers or transport planes are detected. 50% more aircraft are involved in a port strike if you have the first "Base Strike" naval doctrine). I think they changed it to local time a few patches ago so there'll be exactly one night sortie per day except maybe in polar winter? The 'Industry Liasons' Spirit and the 'Light aircraft designer' should be used for increased research speed and agility bonuses! The AI does not understand how to use the tools available to it, and should not be used as a metric for balance testing. The value of strat bombing cannot be underestimated in multiplayer, especially if you have a minor nation with a decent amount of them doing the work for you, like Canada. From my experience the British AI doesn't really focus on their army the same way Germany or the USSR does. urban environments, across rivers, forts, etc. Press question mark to learn the rest of the keyboard shortcuts. Trains your pilots, increasing the stats of the planes in the air wing, at the cost of some accident losses and fuel usage. Why can't i paradrop hoi4? Explained by Sharing Culture Deploying more planes can offset reduced mission efficiency to an extent, but basing planes closer to the center of the strategic region or using planes with longer range may be more efficient. Should I consider building up a smaller weapons stockpile in exchange for building some planes to get air superiority and bomb Britain? For example, with 60% air superiority the enemy will suffer a 7% penalty to . They are meant to be used en-masse, the goal being to inflict damage faster than your opponent has the ability to repair and completely cripple them for as long as you want to bomb them for. Once a new air wing is created, it will take several days for the planes to arrive at the air base. Hearts of Iron 4 division templates: how to manage your forces You need to sign in or create an account to do that. Naval bomber/Patrol: Bomb and kill enemy ships (much more cost-effective than building your own ships!). The rate of mine clearing depends upon both the quantity and type of plane which make up part of the air wings assigned to a region. At the same time I will . No, they're worthless. Read the rules though as they are often banned. from air doctrines) only for that mission type get applied to the wing for that mission. In HOI3 you could decide whether to target factories, air bases, infrastructure, ports, etc. Usually, by the time I get a real air force going, I don't have enough nearby airbases for fighters and CAS. Most air operations work on the scale of strategic regions. Note that in the same way as naval bombers are better at killing ships than tactical bombers fighters are better at killing fighters than heavy fighters; the difference is primarily range. Give me your favorite Strategic Bomber design. : r/hoi4 As mines are laid, some mines will graphically become visible on the map. The resulting damage values against organization and strength are scaled by 0.04[4][5] instead of 0.053[6] organization and 0.05[7] strength as in land combat between divisions. Bombing the enemy airports will cripple their airforce, and if you go for their civilian industry, they won't be able to repair them. Strategic Bombing - Hoi4 MP In A Nutshell - YouTube Valve Corporation. Scout planes can only contribute up to 20-30% of intel in a given area. The increased numbers are shown in the Intel Ledger in the Diplomacy screen for a country. Additionally, the divisional AA (again using the divisions' average) has a 7%[10] chance to shoot down a portion of the attacking planes. Only NAV2 and NAV3 have a sufficiently high naval attack value to sink troops convoys. For an effective bombing campaign, youll need at least 1000 of them, as the auto-repair of buildings can be too great to overcome. Up to -35% defense/breakthrough to enemy divisions. They may get targeted by naval anti-air. Use a Tank/Plane Designer Company to give your tank/plane extra stats (designer works even on tank/plane variants, even when the designer was hired after the base model had already been researched). Also can somebody explain to me how Britain maintains so many fighters etc despite their industry not being up to making that many? For the King of CAS, it keeps saying the weight exceeds the thrust. This means that in some parts of the Pacific planes will only fly one sortie during the day, which can really hurt carriers depending on where you engage. That makes a lot of sense, that they make the enemy air force less effective then start taking out production and supply. Tac bombers can fly in from super far away. Mission efficiency in a strategic region is shown in the strategic air view window, that is shown if you click a strategic region in the strategic air map mode. State anti-air can also reduce air superiority in an air region. HOI 4 | Are Strategic Bombers Useless? - 01 - YouTube Sank the entire fleet in like 3 months. They remain banned on most competitive matches. And with the new air designer, designing a tactical bomber with medium bomb bays for strategic bombing takes away nearly all of the ground-attack capability of said tactical bomber. New comments cannot be posted and votes cannot be cast. It is only visible to you. Heavy fighters' larger range also means that they can be used to defend a larger area. You don't build them because they're the best at what they do, you build them because they're cheaper and easier than building CAS+NAV+STRAT bombers. Most of my bombers get disrupted before they can do anything and I wish the no retreat option forced them to drop their load no matter what. If there are no appropriate targets for a mission type, the mission selection process will continue to the next lower priority mission. Mission efficiency of an air wing is shown in the air base view window, that is shown if you click the airfield in which the air wing is stationed. They improve the following stats of aircraft executing the respective mission type[1]: Escort Efficiency belongs to the same family of modifiers but has no effect. If you're the USA I think they can be useful, if you're anyone else I'd say just go for Tactical bombers. Carefully consider the opportunity cost of committing many factories to a strategic bombing campaign. The aircraft are divided into three different types of airframes: light, medium, and heavy, as well as their jet counterparts. I will not bother to strat bomb an area that I know I can break and take quickly. For example, in the earlier example with a maximum of 54 CAS, if 27 planes were in the battle, the attack bonus would be +12.5% (27 / 54 * 25%). Also, is producing lots of naval bombers and putting them on naval strike .

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