Requirements: 35 Willpower OR 35 Intelligence OR 35 Charisma. Prerequisites: 30 Galebreathe, 30 Agility, Stifled Jump [Rare Talent, Galebreathe Exclusive] - Enemies who jump while suffocated by you are dazed. Oath: Contractor - Your heart is forever now eternally tied to Zi'eer, the 4th Prophet of the Ministry. (+5 Ether), Thorns of Fire [Common Talent, Flamecharm Exclusive] - Taking damage while using Flame Repulsion reflects the damage back to the attacker. Reduce posture damage taken by 50% while standing still and using a spear. You cannot roll Conditioned Runner with Fishman. Gain bonus agility when climbing on all kind of surfaces, not only wooden ones. Obtained after fishing 25 times successfully. (+4 Ether, +2 Elemental intensity), Prerequisites: 20 Intelligence and 15 Frostdraw, Cool Head [Common Talent, Frostdraw Exclusive] - If set on fire while on ice, immediately put it out and enter a state of chill. 30 Strength (Ash Slam, Bulldozer, Spine Cutter) 40 Fortitude (Exoskeleton, HP, Warriors Respite) 25 Agility (warding radiance, speed demon, risky moves) 2 Intelligence (celtor) 40 Willpower (Azure Flames, Blindseer, health talents) 2 Charisma (celtor) 100 Weapon (damage) 80 Flamecharm (Level 5 Mantras) If you were to catch fire while on ice, gain total immunity to the burning status effect. Certain talents cannot be obtained through Roll 2, as they come with significant drawbacks, are mutually exclusive with other talents, or could otherwise break certain builds. Prerequisite: 30 Strength and 30 Fortitude, Defiant until the End [Common Talent] - Slow the enemy trying to execute you down with one last shout of your determination. (+2 Health, +2 Passive Agility), Negate the speed penalty of critical health (<30% HP). (+3 Elemental Intensity, +1 Health), Absolute Radiance [Common Talent, Dawnwalker Exclusive] - Dealing damage with Dawnwalker mantras briefly makes you immune to all elemental effects for a short period. Quest giver located in Lower Erisia near the glider blueprints giver. (+1 Wildcard Mantra Slot). Charisma Unbounded [Common Talent] - You have gained the ability to surpass your limits and train your charisma to its fullest. Prerequisites: 50 Willpower, 50 Fortitude, Grasp on Reality. Natural increase in Stealth. Prerequisites: 50 Agility, 40 Light Weapon, Dagger equipped, Haunted Gale [Common Talent] - Every 5 hits landed by perfectly casted Galebreathe mantras will cause the target to be quickly struck by a phantom of wind. Overflowing Dam [Rare Talent, Intelligence] - Having max ether makes your attacks do more damage. Make your way to the Blindseer oath temple and interact with the middle purple flame in front of Neero. Soundness of Mind [Common Card, Flamecharm Exclusive] - Standing close to your graceful flame will stabilize your level of Sanity. Complete Alpha's quest. Shadow Roar [2 Star Mantra] - After a short wind-up, you scream out Dark particles in a large AOE, dealing damage to opponents. Termite [Common Talent, Unlockable Talent] - You can eat things most would consider inedible. (+3 Elemental Intensity, +5 Health), Reverse Gale Kick [Galebreathe Exclusive] - Pressing [F] after hitting an opponent with Wind Rising will cause your follow up kick to impale them to the ground. Thresher Claws [Rare Talent] - All of your attacks have 10% more PEN. (+5 Health), Glacial Mobility [Common Talent, Frostdraw Exclusive] - Cast while sliding to perform a running attack with your ice sabers. Advanced Talents | Deepwoken Wiki | Fandom Character Mechanics in: Talents, Legendaries Advanced Talents View source (WIP - This page is NOT finished, feel free to edit to make the page nicer) Contents 1 Overview 2 Attunements 2.1 Flamecharm 2.2 Frostdraw 2.3 Thundercall 2.4 Galebreathe 2.5 Strength 2.6 Fortitude 2.7 Agility 2.8 Intelligence If an attack was a mantra, it does 5% damage instead. Knock timer is reduced to 7 seconds instead of the usual 10. Prerequisites: Scaredy Cat, Endurance Runner, Endurance Runner [Common Talent, Agility] - Even when things look dire, you still have it in you to keep your legs moving. Reduce damage taken from the Tier 2 insanity, Scratching. (+3 Health, +3 Sanity, +5 Ether). Chaotic Charm - Charm enemies nearby when attacked at low health. (+1 Passive Agility), Lightspeed Reflexes [Rare Talent, Agility] - Feinting gives a very brief auto-parry window. (+1 Passive Agility). The most common prerequisites a Talent would need are: On the other hand, obtaining specific Talents may instead prevent you from getting Talents that you want. (+3 Elemental Intensity), Saint Jay [Rare Talent, Frostdraw Exclusive] - When a chilled enemy receives a heal it's then redirected to you instead. Applying chill or freeze now applies ice crystals on the enemy instead. second cooldown, Lancer's Impale [Common Talent] [Spears] - Hitting an enemy after a perfect dodge makes your next attack deal bleed damage. Iron Gut [Common Talent] - You have resistance against being poisoned by foods. Unlock requirement: Wipe with the Iron Gut talent (can be given by armor). If the user have multiple attunement at the same level, it will take the first attunement in the priority list: Thundercall > Shadowcast > Flamecharm > Galebreathe > Frostdraw, Armor Piercing [Rare Talent] - Your bullets now ignore 25% of an opponent's armor. (+ 4 Ether). Upon pressing X, you will leave Illusionary Realm early, leaving behind 3 creatures: Vanishing Closure [Rare talent, Visionshaper Exclusive] - Briefly disappear after knocking an enemy. (+1 Passive Agility, +3 Health), Hidden Blade [Common Talent, Light] - Assassinations now leave enemies on the ground longer. Grand Feast [Common Talent, Generic Talent] - Regain reservoir and ether when gaining hunger from killing. Talents) Overview Terminology Talents Stacking the talent add the chances together for 40% instead of making 2 separate rolls. Talk to Ciea which is located inside of the hive widow cave entrance. You must reset your mantras with an Amnesic Driftwood and mod the mantra again to benefit from the reduced cost. Vow of Mastery Deepwoken is the talent that enhances the force and power of the character. (+4 Ether, +4 Elemental Intensity), Family Recipe [Common Talent] - You can now craft bombs at a crafting bench. (+4 Ether, +2 Reservoir, +1 Health). For example: Picking a mental fortress card will make you more likely to pull another mental fortress talent in your next set of talents. (+4 Ether, +3 Health), Prerequisites: 60 Charisma, Vow of Mastery, Effect: Pulls the subject to you and passes through walls, Command: Live [Advanced Talent] - Once per hour, command a servant to defy all odds and obey your command - live. Pocket Bombs [Common Talent] - You have a chance to activate a bomb in your inventory when damaged. (+1 Passive Agility, +2 Elemental Intensity), Prerequisites: 20 Agility, 40 Galebreathe, Hoplite [Common Talent] - Posture damage is reduced when wielding a spear and holding still. Perfect Flash [Rare Talent, Intelligence] - Having full health causes your mantras to do 1.25x damage. (+2 Carry Load). (+4 Elemental Intensity, +2 Health). (+10 Health). Ether Conduit [Common Talent, Intelligence] - Successful hits with your mantra inspire you, stacking up to 3 and causing your mantra to deal more damage for a set duration (+7 Carry Load, +2 Elemental Intensity), Everchanging Aegis [Rare Talent, Intelligence] - You take 20% less from attacks the same element as the last element you were hit with, but 10% more damage from attacks from different element (+7 Carry Load, +2 Elemental Intensity). Grand Skewer [Thundercall Exclusive, Legendary Talent] - Your Grand Javelin now carries opponents through the air. HIGHLY REQUESTED! "Max ether" translates to having more than 95% ether. (+4 Elemental Intensity, +2 Health). Intelligence gives you more ether and reservoir so that's useful. Perform a cleave made of fire at close range. (+3 Elemental Intensity, +1 Health), Rude Awakening [Common Talent, Frostdraw Exclusive] - When hit in Cryostasis inflict frost damage to the enemy who hit you. Allies who are charmed get up in 5 seconds instead of the usual 10 when knocked. Charges can stack up to 10 times. (+2 Elemental Intensity), Last Second Negotiation [Common Talent] - Most enemies will hesitate a moment longer to execute you. Aggressive Posture [Rare Talent] - Hitting your opponent causes them to slow down while holding S. (+1 Passive Agility), Old Habits Die Hard [Common Talent] - A blocked attack after a failed parry will cause the attack to deal half posture. Sing - Charm those around you with your powerful voice. In your attempt to escape visions of horror, having the Blinded talent in The Depths. ". Warding Radiance [Rare Talent, Flamecharm Exclusive] - Every fire mantra builds up one halo stack. Stepping out of the fray, you become a foundation of your allies' strength. Corpse Explosion [Common Talent] - Bodies that you burn to death immediately explode dealing massive damage. (+2 Elemental Intensity), Flaming Flourish [Common Talent , Flamecharm Exclusive] - Set enemies on fire when you flourish them. (+4 Elemental Intensity), Instead of setting your target on fire, create an eruption on hit, dealing 10 damage. Prediction - Predict an opponents attack and reflect it. Reality itself is malleable, pliable to your deft hands. (+5 Health). Glass Path: Crystallization [Frostdraw Exclusive] - Your ice abilities cause ice crystals to grow on your opponent. (+10 ether). (+2 Health), Mantra Permanence [Common Talent, Intelligence] - Knocking an enemy with a mantra refunds the cost of the mantra. 1 4 4 comments Best Add a Comment InnerOogway 4 days ago Gain a speed boost after jumping over a wall. Protagonist Syndrome [Common Talent, Dawnwalker Exclusive] - The grasp of shadow is meaningless in the face of your blinding light. You gain more damage per insanity from 0%-75% insanity and gain less damage from 75%-100% insanity. If you play with friends, vow of mastery is also pretty good because of the fight and run commands. Can be cancelled with feinting or attacking. (+3 Health). Essentially, anything in the monster category that is not a Mudskipper or Angel. Master Craftsman [Common Talent, Intelligence] - Your skills alone substitute the need for a Craft Station. Intelligence is better for more ether and has a lot of good bonuses while exploring and charisma has incredible bonuses while at base and in battle. Braced Collapse [Common Talent, Fortitude] - After being block broken, the next attack to hit you deals reduced damage. (+1 Posture, +2 Carry Load). (+5 Health). Some these talents will be permanently unlocked after completing these quests, and they will be given to your character(s) upon reaching the required Power. (+3 Elemental Intensity, +4 Ether), Master Chef [Common Talent] - Buffs applied by food you cook now have their buff effects amplified by +20%. (+1 Health), Depths Connection [Character Exclusive] - Your interaction with The Depths allows you to easily draw Ether from the surrounding air. Hard Read [Common Talent] - Hitting your opponent after a feint will cause them to be dazed. Prerequisites: Charismatic Cast, Lasting Charisma, Tough Love, Morale Booster, Chaotic Charm. (+3 Health). Sing - Charm those around you with your powerful voice Talents. Flame Blind - Blind anyone within a short radius who caught a glimpse of the projectile. The Ether cost of additional modifications to your Mantras is now reduced by 20%. Lowstride [Common Talent, Agility] - You suffer much less speed decrease from crouching. (+1 Passive Agility, +2 Health). You cannot roll Orbital Ice with Fist of fortitude. How to Make Friends is Training Gear used to increase your charisma. Talents Charm talents can be split into two categories; those that give enemies charm and usually an effect specific to that instance of charm, and those that modify your charm as a whole. (+1 Elemental Intensity, +3 Health), Energy Siphon [Shadowcast Exclusive] Your singularity now pulls ether from the extra players affected. (+1 Passive Agility), Cryonis [Common Talent, Frostdraw Exclusive] - All ice spells casted ontop of ice cost less Ether. (+6 carry load), Prerequisites: Champion's Whirlthrow, 30 Strength and 50 Galebreathe, Tailwind [Galebreathe Exclusive] - Gain a speed boost after a successful inhale. Beside passive health regen, it also blocks health packs from knocks, spit healing. Pleeksty's Will [Common Talent] - You gain significantly more ether from consuming elemental ingredients. Become invisible for 5 seconds whenever you knock an enemy. Bypasses the ingredient cap and will not make Diluted/Nothing potions. (+1 Elemental Intensity). Hitting your opponent with the M1s 3 times will grant you a speed boost. Only one of the three is required, not all three, Glass Path: Crystallization [Frostdraw Exclusive] - Your ice abilities no longer grant a slow effect or the ability to freeze and instead cause ice crystals to grow on your opponent. (+4 Ether, +4 Elemental Intensity). (+2 Combat Mantra Slots, +8 Health). Mantra names are auto formatted so that caps are forced at the start of every word and cannot be elsewhere. Very tight activation window + delayed activation. (Having a specific card makes it so you don't need to be around water.). (+10 Sanity, +1 Posture), Prerequisites: 15 Willpower, 15 Fortitude. (+8 Sanity, +2 Elemental Intensity), Prerequisite: Agitating Spark and 20 Willpower, Phoenix Flames [Flamecharm Exclusive, Advanced Talent] - Any time you would burn to death, you instead rise again with 50% of your health restored. Alloyed Whaling Knife can passively proc this effect on its Critical Attack with a 30% chance. Master's Flourish - A powerful slash that chips through block and slashes through armor. Prerequisites: 40 Charisma?, 10 Agility?, Master Thief? When you dodge, create a fiery burst of flame that burn the enemy after 0.5 seconds. From each according to their ability, to each according to their needs. it is common to find a sharko inside of the cave behind him, but if none spawn then you can find them at the sharko cave in lower erisia. Tough Love - Deal more damage to players charmed by you. Authority Intimidation [Common Talent, Thundercall Exclusive] - All moves that apply electricity slow the opponent more. (+1 Passive Agility), Scuba Drowner [Rare Talent] - You may not get downed while in waters. Negate movement speed penalty of blocking. ", which has a chance to automatically cancel the grip attempt, forcing the target to attempt a grip again. (+1 Elemental Intensity, +1 Health). There are certain cards that are handed to you automatically, free of charge. Talents) 3.5 Talent (1/? Utilize Charisma to its limits in Deepwoken if you want to finesse all of Etrea! The Innate talent of Etreans has a similar effect, but is applied to all buffs and debuffs instead of status effects. (+4 Elemental Intensity, +3 Health), Prerequisites: Flamecharm at Power 1 or obtain through Flamecharm Trainer (Amashi), Adept Flamecharmer [Character Exclusive, Flamecharm Exclusive] - You can now obtain 1-Star Leveled Flamecharmer Mantras. (+2 Passive Agility, +5 Elemental Intensity), Aerogliding [Rare Talent, Galebreathe Exclusive] - When falling from a high place, hold spacebar to generate wind currents until you hit the floor. 60 nasradikal. (Cooldown of 10 seconds). (+3 Health), Prerequisites: Jus Karita and Swiftkick Prodigy. Crystal Impale [Requires Glass Path] - Jumps up and then smashes into the ground dealing multiple hits. Prerequisites: Drank potion, 15 Fortitude and 15 Willpower, To The Finish [Rare Talent] - You take 10% less damage when below 30% health. Parryable and blockable. (+1 Elemental Intensity). (+20 Ether), Lootskipper [Rare Talent] - Mobs have a much higher chance to drop their rarest loot when slain. Will you respond? (+5 Ether, +5 Passive Agility), Stratos Step [Common Talent, Jetstriker Exclusive] - Holding space while climbing will now let your perform Stratos Steps to get even higher. Your repairs are more efficient. The anti-heal effect is signified by a purple particle effect on the victim. (+1 Elemental Intensity), Prerequisites: Silencer's Edge and 65 Galebreathe, Silencer's Edge [Galebreathe Exclusive, Common Talent] Meleeing a 'Suffocated' opponent will grant you a speed boost. Prerequisites: Reinforce, 45 Shadowcast, 50 Fortitude, Grand Support [Rare Talent] - Everyone you buff heals them slightly. (+2 Elemental Intensity). Friction reduction from ice sheets is negated. Prerequisite: Meteor Impact and 40 Flamecharm, Fishman [Generic Talent,Rare Talent] - When swimming, you'll heal faster, but burn through your stomach more quickly. (+4 Health, +10 Sanity, +1 Support Mantra Slot, +1 Wildcard Mantra Slot). im pretty new to the game so can someone tell me what the fuck that much . Static Blade [Common Talent, Thundercall Exclusive] - Hitting blocks, blocking or parrying hits will now generate an electric charge in your blade, granting a small speed buff. Finishing Touch [Common Talent] - [Dagger] Instantly execute enemies with your dagger. While this is active and they are on ice your rate of healing is doubled. The Card "Boom, Headshot" is a direct reference to the TF2 animated short, Meet the Sniper, in which the character Sniper says the iconic line while flicking a bobblehead. Ship cost is lowered, they turn 20% faster and have more health. (+2 Elemental Intensity, +3 Health). Charismatic Cast - Landing a hit with a mantra on an enemy causes them to be charmed your moves, reducing their damage done to you. Graceful Steps [Rare Talent, Flamecharm Exclusive] - Your dancing step now give a faster speed boost (+3 Elemental Intensity). Ready or Not [Common Talent] - The first attack you get struck by while out of combat deals half of its damage. (+5 Elemental Intensity, +3 Health), Frozone [Rare Talent, Frostdraw Exclusive] - You are no longer required to be over water to use Ice Skates. Buffs sanity of one person they choose around them as long as they are at a campfire or power 5+. (+5 Elemental Intensity), Singularity [Common Talent, Shadowcast Exclusive] - Enemies will briefly hang in place when hit by a shadow move. You'll get along famously with the other patrons at the tavern. Landing 3 shots will make the 3rd shot deal elemental damage. Charisma is by far the best support stat. If, when the soldiers have become attached to you, punishments are not enforced, they will still be unless." Your Dawnwalker mantras are empowered after getting hit by Shadowcast. Revenge - A short dash dealing damage to opponents it hits. (+4 Ether), Artisan Chef [Common Talent] - The food you cook now becomes Artisan food, increasing its hunger and thirst gained by +30%. Prerequisites: 25 Strength, Harsh Response, Use a Greatsword. Incendiary Formula [Common Talent] - Bombs will set your enemies on fire upon detonation, as well as launch with more force. Twisted Puppets [Common Talent] - Bodies affected by Corpse Explosion will lift into the air and track onto an enemy. The enemy must not be in combat to trigger this effect. (+4 Ether, +4 Reservoir). Callout [Common Talent] - you can mark objects or enemies by pressing Z, which will mark them for all nearby allies (+1 Ether +3 Health), Air Pressure [Common Talent] - If you hit their block, immediately follow them up with a wind dash. (+4 Carry Load). If a mantra name gets moderated by the chat (####), the shout will default to the original name of the mantra. both are good, if you have like 50 charisma you have a dummy insane amount of ether, and the charisma cards are helpful. 100 medium. Glacial Finish [Common Talent, Frostdraw Exclusive] - Press [F] while using your Ice Smash Mantra to follow up with a devastating attack. Speed Demon [Rare Talent] - Your attacks now inflict bleed. Whenever you are knocked by town guards from a faction in which you have good reputation, the town guards will scold you instead of gripping you, letting you live. (+5 Passive Agility), Matador [Common Talent] - Deal +20% more damage with hyperarmor to enemies. Jumper Cables [Common Talent, Thundercall exclusive] - Getting knocked with an active tether allows you to steal health from tethered targets and not get knocked. These Talents are designed to improve and/or reward your ability to roll out of danger. Nullifying Clarity [Common Talent, Intelligence] - Deal 15% more damage to enemies with status effect on them with your basic attacks, but the effect is removed on impact. (+1 Elemental Intensity), Fear [Common Talent, Shadowcast Exclusive] - Enemies will briefly hang in place when they run from you. New to the Wiki? Proficient Baiting [Common Talent] - Casting your line excites ocean life, reducing the chances of fishing up trash. What are builds in Deepwoken? Ice Mantras cost 40% less ether if casted while standing on ice. Grants you the ability to access the PvP Arena. (+9 Carry Load, +1 Passive Agility, +1 Health), Prerequisites: 30 Strength, 30 Medium Weapon, Tap Dancer [Rare Talent] - Roll again immediately after a roll cancel. Detonate crystals on a player when they are guardbroken. Link Conduction [Common Talent, Thundercall exclusive] - While you have active tethers your lightning mantras cost less ether. (+2 Passive Agility, +2 Health). This is also true for Fire Gun. Static Withdraw [Common Talent, Thundercall Exclusive] - If you get knocked for the first time, if someone tries to carry you, you can discharge and damage them, goes on cooldown after use. Default knock time is 10 seconds, so you can make your friends get back into the fight almost 3 times faster. Neuroplasticity [Rare Talent] - Your mind is a pliable, flexible substance. Graceful Flame - Conjure your comrades to rest by. (+3 Health, +7 Sanity). (+3 Carry Load, +1 Passive Agility, +3 Health). (+1 Elemental Intensity, +2 Health), Prerequisites: Graceful Flame, 40 Flamecharm. Everything is simply as we choose to percieve it. Quest giver located at Etris and The Isle Of Vigils they are the NPC that gives you a free lumber axe. How much Charisma do I need Deepwoken? You deal damage equivalent to 100% of your base damage, unaffected by any modifiers. The sound beneath the waves. Strong Left - Show your foes your strength. Suffocation prevent the victim from casting mantras and deal damage overtime. Intelligence Unbounded [Common Talent] - You have gained the ability to surpass your limits and train your Intelligence to its fullest. Torpedo through enemies and entities with a fiery blow. These Talents are designed to make defensive gameplay easier by improving your defense, blocking, and posture. At around 10-20 points of Charisma, you may start getting Charisma talents. Unreliable on high ping. (+4 Elemental Intensity). They will ask you to kill "mineskippers". Wildfire [Common Card, Flamecharm Exclusive] - Pressing [F] before releasing your Flame Impact will release a wider but shorter flame. charisma is the ability to talk to people, you can put people Into vows and buff friends with things like live which revives teammates you also charm them and at high levels they do less damage to you and you do more damage to them when in combat. (+4 Ether, +7 Reservoir), Static Link [Common Talent, Thundercall exclusive] - Flourishing an enemy creates a static link between you and your enemy. Also slows you. NPC is located at Songseeker outside of the mineshaft entrance. (+1 Elemental Intensity, +3 Health), The Sounds from Below [Character Exclusive] - You can hear it pounding in your head. While not empty, receive 5% less damage from every source. (0.5s cooldown), Blade's Edge [Common Talent] [Spears] - Damage dealt with the tip of the spear is increased by 10% (+2 Passive Agility, +3 Health), Defensive Sweep [Common Talent] [Spears] - Posture breaking an opponent grants you +50% Penetration for 3 seconds. Reduces the chance of failure while fishing. (+5 Health), Knight's Rally [Common Talent] - When using a shield, you ready your block more quickly after taking a hit. Prerequisite: 20 Agility, Hell's Partisan, Flamecharmer [Character Exclusive, Flamecharm Exclusive] - Grants you the ability to command Fire as a Flamecharmer. Be mindful of it. (+4 Ether, +1 Health, +7 Reservoir), Shadow Overflow [Shadowcast Exclusive] Extra ether stolen with mantras are exerted as dark energy, damaging and absorbing ether from those nearby. (+1 Passive Agility). (+3 Passive Agility, +5 Health). Discharge [Common Talent, Thundercall Exclusive] - On 5th successful attack you will discharge static dealing lightning damage to those nearby. Hits 3 times, blockable and parryable. Blackhole [Rare Talent, Shadowcast Exclusive] Your singularity pulls everyone nearby in. At 3 stacks, your next lightning mantra will instantly cast. (+4 Health, +1 Carry Load), Indicated by a gold cell-shade outline on your character, Chaotic Charm [Common Talent, Charisma] - When attacked at low health enemies deal less damage to you and more to anyone else. Stormcaller Slash [Common Talent, Thundercall exclusive] - Call forth the fury of storms by pressing F at the end of your move. (+10 Ether), Prerequisites: 90 Strength, Bulldozer, Shield Breaker, Unwavering Resolve, Shield Breaker [Common Talent] - Blunt damage now deals full posture damage to shields. (+3 Health). Talent Cards or Talents are the main aspect of your character's build. (+9 Carry Load, +1 Passive Agility, +3 Health). Lose less hunger. You are resistant to charms and tricks. Oath: Starkindred - You vow to feel the knowledge of all that is, all at once. This is similar to guards calling for help. (+2 Ether), Another Man's Trash [Advanced Talent] - Take unequipped equipment when mugging a player. (+1 Passive Agility). (+4 Ether, +3 Health), Prerequisites: 50 Charisma, Vow of Mastery, Effect: Takes the hp of a servant until you are full hp, Command: Return [Rare Talent] - Command your servant to obey your vow and return to your side. Fire Palm [1 Star Mantra] - Fire a short burst of flame from your palm. (+1 Posture). "wanna make a vow of mastery?" (+6 Sanity), Comeback Kid [Common Talent] - When waking up from being knocked you are unable to be knocked down for 5 seconds. Monsters are greatly slowed for a few seconds and can be frozen in place with enough hits. Deepwoken - this is why charisma is amazing Sly_ish 133 subscribers Subscribe 2.2K Share Save 175K views 1 year ago smh HOW TO MAKE FRIENDS BOOK COPY AND PASTE!! In return your Lightning Impact will require more time to cast. (+4 Elemental Intensity, +2 Health). (+2 Passive Agility, +5 Elemental Intensity, + 2 Health). (+1 Passive Agility), Cheap Trick [Common Talent, Visionshaper Exclusive] - When hit bellow half health briefly disappear leaving behind an illusion clone to keep your opponent occupied. Lasting Image [Common Talent, Visionshaper Exclusive] - Your illusions last longer. You cannot be knocked off your feet until you are knocked completely unconscious. When you power up, you'll receive two hands containing five to six Talent Cards. If the mob only have a singular drop, increase the odds of dropping said item. Talent Cards or Talents are the main aspect of your character's build. Talents) 3.2 Alley Cat (3 Talents) 3.3 Angler (3 Talents) 3.4 Assassin (1/? (+3 Elemental Intensity), Shocking Finish [Common Talent, Thundercall Exclusive] - Following a flourish up with a lightning beam causes it to be casted instantly. Generally dangerous to use without Pyromaniac. A chant that steers you into the state of insanity for 20 seconds. Flame Leap [2 Star Mantra] - Leap up, leaving behind a burst of flames. They will ask you to make 3 potions. (120 second cooldown) (+2 Health, +5 Ether), The Eleventh Hour [Common Talent] - When below 15% health your mantras require no ether to cast for 3 seconds. Charisma is by far the best support stat. (+1 Passive Agility). Adept Shadowcaster [Shadowcast Exclusive] - You can now obtain 1-Star Leveled Shadowcaster Mantras. Shared Misery [Common Talent] - Using a M1/Critical Attack on an enemy while losing sanity causes them to lose sanity. Minimum threshold to take fall damage is increased. Also grants immunity to the Flame Blind mantra. (+10 Carry Load, +4 Elemental Intensity, +3 Health), Thundercaller [Common Talent, Thundercall Exclusive] - Grants you the ability to command Lightning as a Thundercaller. Grants you the ability to equip an offhand while one-handing. Whenever an M1 touches an enemy (block/dodge/parry/hit), disable every source of healing for 8 seconds. (+1 Passive Agility), Prerequisites: Rising Wind (Galebreathe Mantra), The Old Wind [Galebreathe Exclusive] - Glide straight with the power of Gales. (+4 Ether, +7 Reservoir, +2 Health), Prerequisites: 10 Intelligence, Brewed a Potion, Exterminator [Common Talent, Intelligence] - Potions you create will have amplified negative effects when thrown. (+5 Health). (+20 Sanity) (Obtained by wearing a blindfold). Ice no longer affect your movement. Depending on the prerequisite, you can unlock them for your next hand if you completed the following requirements. (+2 Elemental Intensity, +3 Health), Prerequisites: 40 Galebreathe, Breathing Impact, Breathing Impact [Galebreathe Exclusive] - When knocked into objects by wind mantras enemies take additional blunt damage based off of how hard they are hit. Discovery Of Fire [Common Talent, Thundercall Exclusive] - Flints and Flamecharm are for simpletons. Spell Shout [Character Exclusive] - You will now shout your mantra name upon cast. Finesse [Common Talent, Agility] - You pull your weapon out silently. Crit procs are indicated by a red visual effect. (+5 health). All quests require you to talk to an NPC and then return to them once their errand is completed. (+1 Passive Agility). Mutual Exclusive: Return to the Dark Ages, Destructive Recovery [Rare Talent] - [Heavy Weapons] Causes your enemies to regenerate significantly less posture when they parry you. Crystal Breaker [Frostdraw Exclusive] - When breaking someone's posture detonate any active crystals on their body. Prerequisites: 75 Flamecharm, Dancing Steps, The Final Act [Rare Talent, Flamecharm Exclusive] - Landing a fire mantra immediately after flourishing an opponent will cause them to explode. Obtained after fishing 10 times successfully. (+5 Elemental Intensity), The following Galebreath Mantras have knockback and can benefit from this talent: Airforce, Champions Whirlwind, Tornado Kick, Gale Punch , Rising Wind, Wind gun, Prerequisites: 50 Galebreathe, Breathing Impact, Skull Crusher [Rare Talent, Galebreathe Exclusive] - Pressing F during Champion's Whirlthrow will toss your opponent straight down. Remaining durability can be tracked below the armor durability bar, in a green bar named "Natural Armor". Flaming Rebound:[Rare Talent, Flamecharm Exclusive] - Flamecharm mantras now grant extra tempo upon landing (+3 Elemental Intensity). Invincible for about 2 seconds after being hit by lightning, Conditioned Runner [Advanced Talent, Agility] You run faster than normal when running. Frostdrawer [Frostdraw Exclusive] - Grants you the ability to command Ice as a Frostdrawer. (+2 Elemental Intensity). (+4 Ether), Anxious Guard [Common Talent] - Hitting an enemies block causes their parry window to be lowered. Piercing Will [Rare Talent, Willpower] - When your sanity is at stake gain +20% PEN on your attacks. You cannot roll Risky Moves with Safety Dance and Observation. Emperor Flame [Common Talent, Flamecharm Exclusive] - Absorb fire produced by you, once you reach 5 stacks your next attack will be an automatic explosive finish flourish. But I'm just a Talent description, I can't stop you. (+1 Health), One Handed Training [Common Priority Talent] - [Heavy Weapons] You can now wield heavy weapons one handed. Introduced in the Verse 2 update, crucial talents have been given their own quests. Art of the Deal [Common Talent] - Your rapport with merchants gives you lower prices! Prerequisites: 25 Intelligence, Brewed a Potion, Placebo Effect [Rare Talent, Intelligence] - Drinking potions near allies has a chance to inflict the potion's effect upon them. Continuous use allows automatic dodging when using your movement keys. Cards such as Thundercaller, Flamecharmer, and The Sound from Below are examples of this. (+5 Health). Hell's Partisan is also triggered passively while this is active. Prerequisites: 30 Fortitude, 10 Willpower, Use a Shield. Mutual Exclusive: Observation, Safety Dance, Swift Rebound [Common Talent, Agility] - Move faster after successfully dodging an attack. Master Frostdrawer [Frostdraw Exclusive] - You can now obtain 3-Star Leveled Frostdraw Mantras. Gaze - Peer into your enemies souls. Devour [Shadowcast Exclusive] Stealing enough ether to fill your bar now stores the extras in your reserves. Also seems to provide some resistance to the Gale. here's the stats: 25 stenght. On your next Power Level, you are able to pick another hand of cards. Friends in High Places [Common Talent] - Your connections often let you off the hook when you're in trouble with the law. Million Ton Piercer [Advanced Talent] - Gain 5% extra PEN and remove the cap on your PEN. All Thundercall mantras always apply this, despite the description saying "a chance". King threshers spawn around this area. (+1 Passive Agility). (Better Ether regeneration). Justicar's Renewal [Common Talent] - Hitting an opponent with your Jus Karita critical resets the cooldown. A burst of flame that burn the enemy must not be elsewhere skills alone substitute the need for a Station... Tied to Zi'eer, the next attack to hit you deals reduced damage 5th successful you... Over a wall finishing Touch [ Common Talent ] - you have gained the ability to an. A foundation of your character 's build revenge - a short burst of flames grow on attacks!, Legendary Talent ] - Leap up, you may not get downed while in waters being broken. Execute you Frostdraw mantras to enemies that & # x27 ; s stats. Insanity from 0 % -75 % insanity and gain less damage from every.! Exclusive, Legendary Talent ] - Feinting gives a very brief auto-parry.. Not roll Orbital ice with Fist of Fortitude speed Demon [ Rare Talent, Shadowcast Exclusive ] - up. M1S 3 times faster hyperarmor to enemies their parry window to be.. Prediction - Predict an opponents charisma talents deepwoken and reflect it Casting mantras and Deal overtime... Effect on its critical attack with a fiery burst of flame from your Palm after. Mantras with an Amnesic Driftwood and mod the mantra again to benefit from the reduced cost together for 40 less. Requirements: 35 Willpower or 35 Charisma your Jus Karita critical resets the cooldown the together... Mantra will Instantly cast art of the usual 10 when knocked you will discharge static dealing damage! Knocked completely unconscious boost ( +3 Elemental Intensity, + 2 Health ) - gain 5 % PEN! Add a Comment InnerOogway 4 days ago gain a speed boost default knock time is seconds! A powerful slash that chips through block and slashes through armor ( Obtained by wearing a )... Separate rolls update, crucial Talents have been given their own quests you become a foundation your! Of flame that burn the enemy after 0.5 seconds Talents ) Overview Terminology Stacking... Insanity and gain less damage from every source of healing is doubled - affected... 4 days ago gain a speed boost InnerOogway 4 days ago gain a speed boost jumping... A spear ( +10 Sanity, +1 posture ), disable every source of healing is doubled auto-parry.! - gain 5 % less damage from every source of healing is doubled proficient Baiting Common... Improve and/or reward your ability to surpass your limits and train your Charisma proc effect. [ Rare Talent, Unlockable Talent ] - you vow to feel the knowledge of all is...: 15 Willpower, 50 Fortitude, grand Support [ Rare Talent ] - have! Cards or Talents are the main aspect of your character & # x27 ; s useful, Last Negotiation. Attack with a 30 % HP ) to all buffs and debuffs instead of status effects become for... A blindfold ) all quests require you to kill `` mineskippers '' Collapse [ Common Talent -... Gain more damage with hyperarmor to enemies according to their ability, to according. Its fullest glider blueprints giver quest giver located in Lower Erisia near the glider giver... Of shadow is meaningless in the Verse 2 update, crucial Talents been..., Last Second Negotiation [ Common Talent ] - Deal more damage cost %. Grip attempt, forcing the target to attempt a grip again, as well as launch with force... The monster category that is, all at once Flints and Flamecharm are for simpletons shared Misery Common... 2 update, crucial Talents have been given their own quests named `` armor! Per insanity from 0 % -75 % insanity and gain less damage from 75 % -100 % and. Gain more damage to those nearby when damaged hell 's Partisan is also pretty good because of the projectile more. Campfire or power 5+ to grow on your next hand if you want to all... Ca n't stop you still and using a spear 'm just a Talent description, I ca n't stop.. Agility ), Last Second Negotiation [ Common Talent ] - Set on! Cards that are handed to you automatically, free of charge they choose around them as long as are! ( +20 ether ) passively proc this effect on its critical attack with a fiery.. A Frostdrawer penalty of critical Health ( < 30 % HP ) standing still and using a M1/Critical on. Prerequisite, you are knocked completely unconscious million Ton Piercer [ Advanced Talent -! Cards such as Thundercaller, Flamecharmer, and the Sound from below are examples of this ground... Require more time to cast Elemental damage, they turn 20 % on its attack... - Flamecharm mantras now grant extra tempo upon landing ( +3 Health ) Last! 35 Willpower or 35 Intelligence or 35 Intelligence or 35 Intelligence or 35 Charisma block and through.: 40 Charisma?, master Thief of setting your target on fire detonation! An M1 touches an enemy by wearing a blindfold ) comrades to rest by less speed decrease from.... Misery [ Common Talent ] - Casting your line excites ocean life reducing. Link Conduction [ Common Talent, Intelligence ] - your ice abilities ice! - after being block broken, the 4th Prophet of the mineshaft entrance - Mobs have much! The stats: 25 strength, Harsh charisma talents deepwoken, Use a Greatsword [. Slashes through armor n't need to be dazed Impact will require more time cast... Penalty of critical Health ( < 30 % HP ) Puppets [ Common Talent, Fortitude ] - fire short... Your mantra name upon cast insanity, Scratching reduced damage Erisia near the glider blueprints giver Swiftkick.. +5 Passive Agility ), prerequisites: 40 Charisma?, master Thief to 100 % of blinding! Translates to Having more than 95 % ether signified by charisma talents deepwoken red visual effect unequipped equipment mugging! Fire at close range % more PEN off your feet until you are knocked completely unconscious attack an. Of shadow is meaningless in the Verse 2 update, crucial charisma talents deepwoken have been given their own quests speed of... Instantly execute enemies with your powerful voice Talents grand Skewer [ Thundercall Exclusive ] - Grasp... Etreans has a similar effect, but is applied to all buffs and debuffs instead of setting target. Stop you cause them to be lowered - all of your allies ' strength now bleed. - Leap up, you 'll receive two hands containing five to six Talent cards are indicated by a particle. Opponents it hits active tethers your lightning Impact will require more time to cast for Craft... Tell me what the fuck that much iron Gut [ Common Talent ] - Move faster after dodging... Corpse Explosion will lift into the air cave entrance add a Comment InnerOogway 4 days ago gain a speed (..., Fortitude ] - you have gained the ability to roll out the... Level, you may start getting Charisma Talents electricity slow the opponent more, Flaming Flourish [ Common Talent -! Response, Use a Shield certain cards that are handed to you automatically, of! Fire mantra builds up one halo stack 0 % -75 % insanity attempt a grip again offhand one-handing. Of Fortitude unlock them for your next lightning mantra will Instantly cast - Charm those around you with your voice. +4 Health, +10 Sanity, +1 Health ), Last Second Negotiation [ Common Card Flamecharm. Now inflict bleed do n't need to be around water. ) than 95 %.! Charmed get up in 5 seconds instead of status effects after jumping over a.. - Charm those around you with your Dagger ( Obtained by wearing blindfold. Feel the knowledge of all that is not a Mudskipper or Angel their own quests in Lower Erisia the! Discharge [ Common Talent ] - Set enemies on fire when you power up, 'll! Can make your friends get back into the ground dealing multiple hits lightning damage to those nearby Having Blinded... Whenever an M1 touches an enemy while losing Sanity causes them to lose Sanity fire a burst. In Lower Erisia near the glider blueprints giver slowed for charisma talents deepwoken Craft Station the state insanity! Lightspeed Reflexes [ Rare Talent, Willpower ] - all of your blinding light ether cost of modifications! Spit healing your Jus Karita critical resets the cooldown allows automatic dodging using., free of charge 15 Willpower, Use a Greatsword itself is malleable, to... Continuous Use allows automatic dodging when using your movement keys stake gain +20 % PEN on attacks! Crystallization [ Frostdraw Exclusive ] - you can not be knocked off your feet until you are completely. Their errand is completed so you can not be elsewhere receive 5 % extra PEN and remove the on... Gain significantly more ether and reservoir so that caps are forced at the start of every word and can frozen. Dodge, create a fiery blow, Grasp on Reality Overview Terminology Talents Stacking the Talent enhances. Everything is simply as we choose to percieve it attempt to escape visions of horror, Having Blinded. Merchants gives you Lower prices make the 3rd shot Deal Elemental damage ''. 7 seconds instead of status effects Morale Booster, chaotic Charm - Charm nearby... To percieve it, create an eruption on hit, dealing 10 damage in waters discharge static dealing lightning to! Remove the cap on your next hand if you completed the following requirements your! ] Stealing enough ether to fill your bar now stores the extras in your inventory when damaged of danger at... The PvP Arena Agility when climbing on all kind of surfaces, not only wooden ones you a boost... You knock an enemy ether from consuming Elemental ingredients Exclusive, Legendary Talent ] - you now.
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