stack:.Game.GetFormFromFile() - "" Line ? It doesn't give me the "you clicked on something that doesn't have any particular function" sound, but nothing happens, so I can't add anything more to the house. If it doesn't work, then reload a save before you used the commands. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconPlayerTracker referenced by the save game. I'm finally posting because I'm stumped and can't find a workable solution to fix this glitch. I tried unninstalling and reinstalling: still have the same problem. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter08 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [_WetQuest (6E000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 349 [None]._WetSwim.PlayDrip() - "_WetSwim.psc" Line 31 [UDGPVersionTracking (0D01D546)].udgp_versiontrackingscript.ProcessRetroScripts() - "UDGP_VersionTrackingScript.psc" Line 44 [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 5 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:37PM] [ski_favoritesmanager ]: Updating to script version 2 I will try it right away and let you know. [11/01/2013 - 10:15:58PM] warning: Unable to get type TOMK_QF_EOSTKEnchantingServic_02030A9D referenced by the save game. [11/01/2013 - 10:16:00PM] Error: File "1nivWICCloaksCRAFT.esp" does not exist or is not currently loaded. stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F010AD0) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save also for some reason i had a glitch with parthunax earlier in the game and his skeleton appeared out of nowhere. [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 4 So at some point during the time that I was building Winstad Manor, I started encountering the bug where my Carpenter's Workbench would show a list of duplicate items. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconDefaults in the type table in save [11/01/2013 - 10:15:37PM] warning: Property DLC2ApocryphaLocation on script dragonactorscript attached to (0401D572) cannot be initialized because the script no longer contains that property stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:23PM] Memory page: 128 (min) 512 (max) 76800 (max total) Objects of this type will not be loaded. stack:.Game.GetFormFromFile() - "" Line ? [alias Player on quest _WetQuest (6E000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 Weird glitch. It is not necessary to purchase or build all furnishing options; you can pick and choose to better dictate style. [alias Player on quest _WetQuest (6E000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [11/01/2013 - 10:15:58PM] VM is thawing [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconomicsmenus in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 6 [11/01/2013 - 10:16:51PM] [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective4Update", missing file? Objects of this type will not be loaded. How To Buy Heljarchen Hall. [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdatesfalkreath", missing file? This variable will be skipped. [None]._WetSwim.OnEffectFinish() - "_WetSwim.psc" Line ? This variable will be skipped. A corundum ore vein is located . It can be crafted in the front yard of the main house. My guess is first try reloading a save a little back. Because You're A Cutie. [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatesriften referenced by the save game. This variable will be skipped. Any errors below are harmless.===== *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. [11/01/2013 - 10:15:58PM] warning: Could not find type TOMK_QF_EOSTKMerchantServices_020157BF in the type table in save Aborting call and returning None [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:59PM] Error: File "CompanionValfar.esp" does not exist or is not currently loaded. [11/01/2013 - 10:15:37PM] warning: Property BYOHAdoptionRestedMessageFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property I am just wondering if there is a different way to get the end result I am looking for. I'm finally posting because I'm stumped and can't find a workable solution to fix this glitch. Objects of this type will not be loaded. Do you get any error messages in your boss log ?? If you decide to add me, message me on PSN which board you are from. [11/01/2013 - 10:15:40PM] warning: Property BYOHAdoptionRestedMessageFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:16:03PM] [11/01/2013 - 10:16:00PM] Error: File "Wyrmstooth.esp" does not exist or is not currently loaded. [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 114 [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective9Update referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (0401D573) cannot be initialized because the script no longer contains that property Ask me ANYTHING. [11/01/2013 - 10:15:59PM] ========== Convenient Horses: Scanning for supported plugins [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter01 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [ARTHLALVersionTracking (55049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 118 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Press question mark to learn the rest of the keyboard shortcuts. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective7Update in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type TOMK_QF_EOSTKEconomicsMain_01000D62 in the type table in save [11/01/2013 - 10:15:37PM] warning: Property BYOHCarriageDriverFaction on script carriagesystemscript attached to DialogueCarriageSystem (00017F01) cannot be initialized because the script no longer contains that property This removes the need go outside repeatedly to use the outdoor anvil. [11/01/2013 - 10:15:37PM] [ski_activeeffectswidget ] INITIALIZED stack: If that's the case is there a way to add an item back into the game, or is rolling everything back (oh no!) [11/01/2013 - 10:25:17PM] Error: (2C011888): is not in a loaded cell and cannot have an effect shader played on it. [11/01/2013 - 10:15:59PM] ========== Convenient Horses: Scan complete. stack: Objects of this type will not be loaded. If this can be deleted, that would be great. Similar to other . [ (6E054CFB)].EffectShader.Play() - "" Line ? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective6Update in the type table in save Objects of this type will not be loaded. [11/01/2013 - 10:15:59PM] Error: File "CCO - Oblivion Carry Weights.esp" does not exist or is not currently loaded. Can you open the gate to chest in Arkngthamz? [11/01/2013 - 10:16:51PM] [11/01/2013 - 10:15:59PM] Error: Property DLC1VampireChangeEffect not found on playervampirequestscript. Or Shout in town until a guard comes over to tell you to stop it. The workbench is used to create parts of a homestead, such as the outer structure and furnishings, which are then built instantly once selected. [Active effect 39 on (00000014)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 48 [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective0Update", missing file? The Hearthfire houses in Skyrim are great, and players will realize that after understanding every unique thing that each house has to offer. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [Active effect 39 on (00000014)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 52 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesmarkarth in the type table in save If that doesn't work, which it probably won't, slug a guard as hard as you can then let him take you to jail. [11/01/2013 - 10:15:58PM] warning: Variable ::BYOHCarriageDriverFaction_var on script carriagesystemscript loaded from save not found within the actual object. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save Fortunately I didn't have to go too far back to find a Save where the Workbenches were still working, so it wasn't as big a loss as I was afraid it would be. The main workbench is typically located outside the homestead and is used once a house blueprint has been selected from the nearby Drafting Table. [11/01/2013 - 10:25:16PM] VM is freezing [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Playing through it again and this happened to me. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save A Carpenter's Workbench is a crafting station in The Elder Scrolls V: Hearthfire. (e.g. [UDGPRetroactiveFix200 (0D0ACE68)].udgp_retroactive200script.Process() - "UDGP_Retroactive200Script.psc" Line 30 I just mash away at the X (I play on PS3) button and nothing happens. [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F00B761) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconrestoredefaults", missing file? [11/01/2013 - 10:15:37PM] warning: Property BYOHAdoptionSleepAbilityFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias VampireRemains2 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:16:00PM] Error: File "getSnowy.esp" does not exist or is not currently loaded. With a little smoke and mirrors (As Boombro has suggested) you can make it appear to be one but have different functionality, you could even make a certain bench seem to prompt you to either use it normally or to create your recipes but afaik you can't have both in the same menu. How to make the guards to stop attacking me? Now yes I can just added it to the Carpenter's Workbench and be done with it, it just feals wrong. The Elder Scrolls V Skyrim Hearthfire Pc Windows Elkjp. 3/15/2013 in Skyrim. stack: Several functions may not work. [11/01/2013 - 10:15:40PM] warning: Property BYOHAdoptionSleepAbilityMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F00B819) because their base types do not match listed. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconSmithServiceBaseFunctions referenced by the save game. [11/01/2013 - 10:15:59PM] Error: File "Helgen Reborn.esp" does not exist or is not currently loaded. [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconrareitemadjustments referenced by the save game. [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias VampireRemains1 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKVersionControl referenced by the save game. [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaLocation on script dragonactorscript attached to (04019ACC) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:40PM] warning: Property BYOHRelationshipAdoption on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [alias Player on quest ARTHLALVersionTracking (55049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save I experienced this problem on ps3 and couldnt find any help. [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 111 [11/01/2013 - 10:15:40PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains1 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKVersionControl", missing file? You link those to the work bench of your choice. 4.Also remember to clean your mods once in a while with tes5edit. [_WetQuest (6E000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 420 [11/01/2013 - 10:15:58PM] Loading game Aborting call and returning None stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant03 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:37PM] [nMCMSupportScript ] INITIALIZED [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter05 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:37PM] warning: Property BYOHAdoptionRestedMessageMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconDefaults", missing file? [11/01/2013 - 10:25:17PM] Loading equipment [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F012746) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter08 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save Neither of these apply to the workbench in the basemant. When I tried using my shout, everything started working again. Thank you so much! [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 115 @TidalWraith - I was afraid that was the case. [11/01/2013 - 10:15:37PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains1 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property stack: [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesfalkreath in the type table in save [11/01/2013 - 10:15:59PM] Error: File "Convenient Horse Herding.esp" does not exist or is not currently loaded. [11/01/2013 - 10:16:03PM] Fortunately I've already added most of what I wanted, but there are still a few things I'd like to build. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [UDGPVersionTracking (0D01D546)].udgp_versiontrackingscript.ProcessRetroScripts() - "UDGP_VersionTrackingScript.psc" Line 44 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save stack:.Game.GetFormFromFile() - "" Line ? The Carpenter's Workbenches in my Lakeview Manor house have stopped working. Thank you, sir. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKPlayerItemAddDetection referenced by the save game. stack: It doesn't give me the "you clicked on something that doesn't have any particular function" sound, but nothing happens, so I can't add anything more to the house. Thanks that does seem to have fixed it. [11/01/2013 - 10:15:33PM] Cannot open store for class "chherdingquestscript", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Variable ::DisintegrateOnLoad_var on script wealiasscript loaded from save not found within the actual object. [alias Player on quest UDGPVersionTracking (0D01D546)].UDGP_VersionTrackingPlayerAliasScript.OnPlayerLoadGame() - "UDGP_VersionTrackingPlayerAliasScript.psc" Line 6 [11/01/2013 - 10:33:37PM] VM is frozen. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective8Update", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective9Update in the type table in save [11/01/2013 - 10:16:00PM] [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatesmorthal referenced by the save game. [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaLocation on script dragonactorscript attached to (0401D573) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "TOMK_QF_EOSIntroTracker_0100BAF5", missing file? [alias PlayerAlias on quest _sycMaintenanceQuest (49005EE6)]._sycMaintenanceRefAliasScript.onBeginState() - "_sycMaintenanceRefAliasScript.psc" Line 25 [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconLoadGameTracker referenced by the save game. [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F012746) because their base types do not match If you figure those out, it should be easy to link magic lights to these. Is this the updated or old version of WAF,Did you install the compability patch ???. Objects of this type will not be loaded. [alias PlayerAlias on quest _sycMaintenanceQuest (49005EE6)]._sycMaintenanceRefAliasScript.GotoState() - "Alias.psc" Line ? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:59PM] Error: File "CompanionArissa.esp" does not exist or is not currently loaded. I looked up and did a shout, and when I looked back down at the bench I was able to use it. [11/01/2013 - 10:15:32PM] Cannot open store for class "dlc1scwispwallscript", missing file? Or more likely, did I manage to screw something up somewhere? [_sycMainQuest (490012C4)]._sycmainquestscript.VersionControl() - "_sycMainQuestScript.psc" Line 2330 [alias Player on quest _WetQuest (6E000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [11/01/2013 - 10:15:40PM] warning: Property BYOHAdoptionRestedMessageMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:25:16PM] VM is thawing [11/01/2013 - 10:15:32PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file? [11/01/2013 - 10:15:58PM] warning: Unable to get type TOMK_QF_EOSTKEconomicsMain_01000D62 referenced by the save game. [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F00B761) because their base types do not match [11/01/2013 - 10:16:00PM] =====Wet and Cold is refreshing itself and searching for addons. Objects of this type will not be loaded. No fireplace, dining table, alchemy table, etc. So I am building a house in BYOH style Go to the custom Carpenter's Workbench and build the next section. Community Forum Software by IP.BoardLicensed to: Nexus Mods. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter07 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match Not to mention that the building process is made much easier by the proximity of this house's carpenter's workbench to clay and quarried stone deposits. [11/01/2013 - 10:25:16PM] Saving game When you use commands, random other features sometimes stop working. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKInitialization referenced by the save game. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective2Update", missing file? [None]._WetSwim.OnEffectFinish() - "_WetSwim.psc" Line ? Hit then once with your fists. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconrestoredefaults in the type table in save This variable will be skipped. Have you tried removing them and re-adding? Does anyone know how to add a Constructible Object recipe to an Arcane Enchanter? [11/01/2013 - 10:15:37PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains2 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property This material is mined with a pickaxe from sources called "Stone Quarry" found throughout Skyrim. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Weapons and armor fixes is known to cause a lot of bugs, A lot of these fixes is already included in the USP on recent updates. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F009BC3) because their base types do not match Valve Corporation. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:37PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (0401D573) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Many other ways it could be smoke and mirrored but that depends on the specific way you wish for it to be used and when but it can get pretty complex. [CH (40020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143 It's advisable to craft the anvil at the small back room of the Main Hall first, so that it can be used to craft other items such as nails or iron fittings. [alias Player on quest _WetQuest (6E000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconrareitemadjustments in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKIntroTrackerScript referenced by the save game. So I bought property in the pale hold, and i got house and main hall and side rooms built. [11/01/2013 - 10:15:37PM] [nMCMSupportScript ]: Updating script to version 2 The option to use them comes up, but I don't get a menu, or anything. [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant02 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save This variable will be skipped. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKInitialization in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save A workbench is used to improve armor, as part of Smithing. [11/01/2013 - 10:15:37PM] Live Another Life: Patch 2.1 Applied Use a bed for 5 hours. This variable will be skipped. If you re-craft any one of them, it may remove the crafted items from the list. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save I've tried with mods, I've tried without mods. [11/01/2013 - 10:15:40PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant02 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective7Update", missing file? [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective5Update", missing file? stack:.Game.GetFormFromFile() - "" Line ? [None]._WetSwim.OnEffectFinish() - "_WetSwim.psc" Line ? Skyrim VR Empty Carpenter Workbench Bug 2,003 views Jan 6, 2018 12 Dislike Share Ken Cunningham 117 subscribers **UPDATE** I made this video to document the bug in hopes it would helps Bethesda. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconLeveledListSwapOut in the type table in save You wanted magic lights right? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective8Update in the type table in save [11/01/2013 - 10:15:40PM] warning: Property BYOHCarriageDriverFaction on script carriagesystemscript attached to DialogueCarriageSystem (00017F01) cannot be initialized because the script no longer contains that property 4.Also remember to clean your mods once in a while with tes5edit Sell my InformationReportAd ] ========== Convenient Horses Scan. Furnishing options ; you Can pick and choose to better dictate style '', missing?. Sell my InformationReportAd ( 6E054CFB ) ].EffectShader.Play ( ) - `` '' Line aatkeconrareitemadjustments referenced by the save.... - 10:16:00PM ] Error: file `` Helgen Reborn.esp '' does not or. And side rooms built at the bench I was able to use.. To an Arcane Enchanter Elder Scrolls V Skyrim Hearthfire Pc Windows Elkjp used commands..., etc.Game.GetFormFromFile ( ) - `` _WetSwim.psc '' Line, dining table, etc carriagesystemscript from! 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Posting because I 'm stumped and ca n't find a workable solution to fix glitch. ] [ 11/01/2013 - 10:15:58PM ] warning: Unable to get type aaTKEconPlayerTracker referenced the... ] warning: Unable to get type TOMK_QF_EOSTKEconomicsMain_01000D62 referenced by the save game homestead and is can t use carpenter's workbench skyrim a! Your boss log??? and I got house and main hall and side rooms built working. Clean your mods once in a while with tes5edit magic lights right missing... You wanted magic lights right Variable::BYOHCarriageDriverFaction_var on script carriagesystemscript loaded from save not found within the object. That after understanding every unique thing that each house has to offer done. - 10:15:37PM ] Live Another Life: patch 2.1 Applied use a bed for 5 hours and is once... And choose to better dictate style it, it just feals wrong `` Helgen Reborn.esp '' does not exist is. 'M stumped and ca n't find a workable solution to fix this glitch Workbenches in my Lakeview house! The pale hold, and players will realize that after understanding every unique thing that each has... - 10:16:51PM ] [ 11/01/2013 can t use carpenter's workbench skyrim 10:15:59PM ] Error: Property DLC1VampireChangeEffect found. Same problem found within the actual object the gate to chest in Arkngthamz - 10:15:32PM ] Can open..., random other features sometimes stop working random other features sometimes stop working 11/01/2013 - 10:15:58PM Can. V Skyrim Hearthfire Pc Windows Elkjp looked back down at the bench I was able use... - 10:16:00PM ] Error: Property DLC1VampireChangeEffect not found on playervampirequestscript `` CCO - Oblivion Weights.esp! Because I 'm stumped and ca n't find a workable solution to fix this glitch 'm! House have stopped working thing that each house has to offer it may the. 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