Farmhands can now see SVE characters at festivals and marry them without crashing. Added three new maps: Crimson Badlands, Desert Railway, and ???. - Some bushes in town were removed. Added a couple blush expressions for Olivia and changed her default blush expression. Items must be collected after accepting the quest. Added more light to houses that have Christmas decorations during winter. Added more SVE locations to the CJB Cheats warp menu. Redesigned the surrounding area of the IF2R greenhouse. 09-29-2020: Added an event where Marlon enters the sewers (about 20 seconds long). This mod adds 27 new NPCs, 50 locations, 260 character events, 27 fish, reimagined vanilla areas, two farm maps, a reimagined world map reflecting all changes, new music, questlines, objects, crops, festivals, and many miscellaneous additions! -Robin, I'm putting on a little promotion, just for fun. 10-05-2020: Fixed an issue where Isaac clipped into Drake in the adventurer guild building. Aurora Vineyard's refurbished decorative kegs are now fully covered in shadows for lighting consistency. Players won't be placed in the path of the signpost. Fixed an issue where players couldn't plant tree seeds on several tile indexes on Grandpa's Farm. Fixed an issue where Leo vanished into the void once his treehouse was built. Increased forage spawns at Calico Desert by 20%. Fixed an issue where Andy mentioned Joja mart in his 4 heart event after Community Center completion. Added a grange display for Susan at the Stardew Valley Fair. Altered Pam's frame in her eight heart event to prevent a glitch in her sprite when using Seasonal Villager Outfits. Received by mail the day after entering the Skull Cavern. ??? Other locations are updated as players complete major storyline quests and naturally play. 10-05-2020: Fixed an issue where spouse activities on IF2R were glitched. Fixed a bug where Olivia would stand in the town plaza all day like a complete weirdo. Fixed an issue where Joja Mart and the Community Center reflected incorrect stages (destroyed when it should be repaired). Fixed an issue where the code calling Marnie's new farm animals conflicted with other mods. Extended a tile near the bridge on Grandpa's Farm, enabling players to place three sheds adjacent to each other. It now utilizes the new special orders quest format, adding multiplayer compatibility and fixing many issues. !!! Fixed an issue where Sam's 8 heart event froze. It is the definitive SVE farm map, replacing Immersive Farm 2 Remastered (IF2R). The shipped vegetables need not be the same items as the harvested ones, nor the same type of vegetables, nor all of matching types, nor even vegetables from the same season. Added butterfish and lunarite to Victor's love category. 10-19-2020: Changed the 'FarmSandboxLayout-AllAboveConfigurationsMustBeFalse' configuration name to 'FarmSandboxLayout'. Fixed an issue where spouse objects would not appear on IF2R. Recipes may refer to: Cooking Recipes. Fixed an error during Penny's two heart event where the player got stuck on a pesky flower. Fixed an issue where Leah harvested her crops at the community garden during winter. Fixed some typos in the locational dialogue. 10-16-2020: Fixed an issue where fall leaves rendered during winter. Fixed an issue where players could clip into Andy's trellis crops. 09-14-2020: Fixed a bug where players could place objects in the ruined shed, which vanish when the shed's repaired. Fixed an issue where two Morris' appeared in Joja Mart. Fixed many "HasSeenEvent" syntax issues in SVE's code. Slightly buffed forage spawns at the summit. Grammar and style checked SVE 12 heart events. Once the required number of monsters have been slain (as indicated by the counter in the journal), talking to the villager who made the request will complete it. Event dialogue has improved. They've been replaced with new end dialogue for involved characters. Changed Junimo portrait colors to be more vibrant and in-line with Stardew Valley's color palette. Deleted a tree on the tiny island on the Mountain map to enable "easier catching of the legend fish" due to a request. Grammar and style checked Claire's and Martin's dialogue. Fixed an issue where players couldn't warp to and from Town East. Players no longer receive the rusty key from Gunther. Fixed an issue where Susan's Friday schedule bugged out. no longer has rotating inventory. Added Eemie's Recolor! Added a beach shortcut to Grampleton Fields. resulted in loss of friendship. Redesigned the Pelican Town memorial and fountain. Fixed an issue where Claire's 12 heart and Olivia's 8 heart event froze the game. Fixed an issue where Marlon displayed incorrect frames during his special order event. Dusty will now rotate portraits on different days when petting him. (Did a ninja hot fix to fix a bus stop map load issue). In order to avoid issues with updating, SVE files must be deleted from players mod folders prior to adding the new version. https://stardewvalleywiki.com/mediawiki/index.php?title=Stardew_Valley_Wiki&oldid=145834, Creative Commons Attribution-NonCommercial-ShareAlike. Fixed an issue where static plants in the IF2R greenhouse would clip into fruit trees. Removed the event script in the optional download file (I no longer have the time to update this word document). He now runs Jeric's Shop from his home on Blooming Hill Farm. Fixed an issue where farmhands would crash due to waterfall effect code. Fixed the "invisible bushes" bug players would sometimes experience during a season change in exterior SVE locations. 09-17-2020: Fixed a bug where Grandpa's Shed wouldn't get repaired upon quest completion. IMPORTANT NOTES: Json Assets and Space Core are now required frameworks for SVE. Fixed Sam's 10 heart event. Fixed an issue where Penny clipped into a bush in the Joja takeover of Pelican Town on the 7th and 21st. Added new forage areas and types to several maps. Decreased corrupt serpent health (1500 > 1250) and damage damage (65 > 60). Fixed an issue where not all SVE shadows were disabled if configured to. Fixed a void eel ID fish pond SMAPI message. I forgot to put the event triggers back!). Family members of the legendary fish have returned to the valley. *Lucikiel is a hidden character in the mobile game, King's Raid. Players may remove the TMX folder from Grandpa's Farm, Grampleton Fields, and IF2R directories (but not SVE). Fixed an issue where players got stuck in some instances during Willy's king salmon cutscene. All rights reserved. He's ashamed of his low education level, but he makes up for it by putting maximum effort into each task he takes up, and being a truly kindhearted and genuine person. There's good money for anyone willing to slay 50 of them. Further adjusted prices in "certain shops". Fixed some punctuation errors in a couple events. Changed Grandpa's Farm bus stop warps. 09-16-2020: Fixed a bug where Axel's shops didn't properly patch. Increased sea shell spawns at Fable Reef. Farm computers will now detect crops planted at the old community garden and grandpa's shed. Added new winners for the first year egg hunt if the player loses. Updated the display images on the mod page. She now works at Blue Moon Vineyard on Monday, Tuesday, Wednesday, and Thursday (except during winter). Fixed an issue where the Void Eel's aquarium swimming pattern was "fish" instead of "eel". SVE characters will now use their sleep frames when married to the player (farmhouse). Crimson Badlands and the refurbished Community Center interior have received huge overhauls. This board has larger orders that would not be normally found on the Help Wanted board. Edited Shane's 7 heart event to be more negative and indirect. Claire will return home a little earlier from working at the theater when married to the player. Increased the monster part requirements for Marlon's boat unlock. Marlon has received a new event, taking place at the railroad when raining. It has it's own warps file in the misc downloads section. Victor, Olivia, Susan, and Andy's portraits + overworld sprites have received a redraws - matching ConcernedApe's art style. JojaMart no longer sells seeds out of season. Mail, after triggering the cutscene by entering the, Interact with the bush to the right of the playground in. It is not necessary to enter the Mutant Bug Lair, nor to get the talisman itself to complete the quest. Added Gunther, the archaeologist, as a fully fledged NPC. Fixed an issue where players couldn't trigger Claire's 12 heart event if the community center was completed but the movie theater wasn't yet built. 's 10 heart event. The following SVE items are no longer mentioned in casual conversation by NPCs: Golden Ocean Flower, Void Delight, Void Shard, Void Pebble, Swirl Stone, Void Soul, Void Eel, Void Root, Daggerfish, Undeadfish, Bonefish, Radioactive Bass, Monster Fruit, Slime Berry, Monster Mushroom, Rusty Blade. Fixed an issue where the player clipped into Penny during the main Luau event. Fixed an issue where players weren't correctly warped when walking back from Grampleton Fields. Contents Hardwood fence replacement configuration is now defaulted to "false" instead of "true". -Hidden characters displayed their locations on the world map if players were using NPC Map Locations. A deeper expedition might be in order. Fixed an issue where players got stuck during the ??? Stardew Valley Expanded by FlashShifter. Fixed a couple typos in location messages. Replaced mahogany trees with fir trees near Grandpa's Shed on Grandpa's Farm (GF). Fixed an issue where players could walk out of bounds in town east. Fixed a bug where Jas and Vincent got stuck during the flower festival. Download "Summit Reborn", then download V1.0.10. This page was last edited on 8 August 2022, at 17:46. Simplified the internal code that prevents the mermaid's bracelet, galdoran gem, super starfruit, and aurora vineyard property deed from being gifted. Fixed an issue where the Grandpa's Farm sandbox configuration map patch showed grass instead of dirt during summer. I recommend removing the "[zCP] FlashShifter's Seasonal Edits" folder out of the mods directory to avoid conflicts. Buffed forage spawns in the secret woods and western cindersap forest. Shane's spouse room will now get cleaned if players have seen his 14 heart event. Quests are set objectives that provide rewards when completed. Fixed a bug where players experienced a black screen during Jas' western forest event. Fixed several compatibility issues with other mods. 10-18-2020: Fixed an issue where the Summer Hours mod patched the bottom half of the adventurer guild door at the mountains. The most recent update of Custom NPC Fixes is required for Susan to function correctly. Changed a couple locational dialogues that weren't "SDV enough" due to requests. Mayor Lewis will now mention crops take longer to grow in the town east crop field (end dialogue of the event). Added roof windows to Grandpa's Shed upon restoration. Fixed an issue where SVE characters didn't show up to Leah's art show if it was raining. Fixed an issue where Cassandra clipped into Drake in the adventurer guild. A rose that reminds you of the valley. Sophia will now dance with players if married to them. When you first start playing Stardew Valley, learning who is who can be a bit of a task, especially when it comes to characters like Linus, who doesn't live in the main areas of Pelican Town.. It's an amazing mod for Stardew Valley players to sink their teeth . - Major file restructures within the SVE [CP] and [TMX] folders. Fixed an issue where Victor and Olivia didn't return home and did really weird things like sleeping in the saloon or hanging out at the park at 1:00am. Added a shortcut on IF2R leading to the secret woods. Temporarily disabled dynamic NPC crop growth in Pelican Town to fix the above bug. Fixed an issue where dulse seaweed was in the farming collectables page instead of the the fishing page. Lewis will now judge Sophia's, Susan's, and Andy's grange displays at the Stardew Valley Fair. Added a "skippable" option for most events. Removed "(What should I say?)" Story quests are typically received in the mail, but a few are automatically accepted at the beginning of the game to help teach the player about the game. Fixed several miscellaneous syntax errors. I have an idea for a new style of bed, but I'll need 80 hardwood to make it happen. This allows the player spouse to join in on the fun and gives access to buildings/activities. Changed Apophis' monster design and behavior. 10-06-2020: Added movie theater and concession taste data for Claire. Changed Claire's 'out of work' event requirement (4 hearts > 1 heart). Apples now plays with Peaches on sunny Fridays and attends all festivals if rooming with the player. 10-01-2020: Fixed an issue where Gunther's events couldn't be triggered (it's fixed for real now I promise). You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Stardew Valley Expanded - German (aktuell), (Spolszczenie) Stardew Valley Expanded - Polski, Stardew Valley Expanded immersive farm 2 - Deutsch, Stardew Valley Expanded (i18n) - Chinese Simplified, Stardew Valley Expanded - Bahasa Indonesia, Stardew Valley Expanded Spanish (Abandonado), Stardew Valley Expanded-image translation-Chinese, Stardew Valley Expanded - Portugues - 1.13.16, Stardew Valley Expanded - Turkce - ESKI - Versiyon 1.10.7, Stardew Valley Expanded for Spanish - ABANDONADA. Fixed weapon names being displayed as numbers. Organized the SVE TMXL folder structure and references in the content.json. We currently have 1,574 articles about the country-life RPG developed by ConcernedApe. Fixed several invisible building layers on IF2R that were preventing players from moving and placing objects on many tiles. (Optional) You won't benefit from SVE characters' phone drama if you don't play using SVE. Fixed an issue where Leah's Sunday schedule bugged out and had her trapped in the void within her own home all day. Added a "Immersive Shadows" configuration (default = "true"). Added the ability to plant fruit trees at Grampleton Fields, Grandpa's Shed Greenhouse, and Garden/Town East. This event is triggered between 6:00am to 5:00pm, at a 20% trigger chance. Added 20 new letters! This event takes place in the desert after the player has reached five hearts with her. Villagers will reward the player with gold equivalent to three times the item's normal value, which may make Item Delivery quests a more efficient method of earning money from items than shipping them. Fixed an issue where Lance was missing movie theater dialogue if married to the player. They allow the addition of new weapons, fish, potions, items, and objects. Changed all references of Grampleton to match canon. 09-19-2020: Fixed a bug where players could leave the map boundaries on IF2R if swimming left at the hot spring. It's signed by a '. Quests will repeat over time, regardless of whether they have been successfully fulfilled in the past. The Wizard had incorrect frame data at the ice festival. Debris and trees will no longer instantly grow back on custom maps after closing the game. Spawns increase as years go by, with more rare minerals. Fixed an issue where Claire's Joja shop wasn't accessible past 7:00pm. We currently have 1,532 articles about the country-life RPG developed by ConcernedApe. Increased forage spawns at Junimo Woods (10 > 20). This is a temporary fix. Fixed an issue where snatcher worms had no fish pond produce. Touched up the world map to reflect all changes made. as a non-social NPC that'll follow ??? It can randomly be found in Garbage Cans during Fall and Winter, or at the Traveling Cart for 315-1,000g. Fixed an issue where players couldn't trigger Marlon's event where he gifts the sewer key. Changed how players enter and leave the lost woods (not the secret forest with the stump farming). Added a new section graphic to the descriptions page titled "Follow me on Twitter!". Fixed an issue where two tiles near the northern IF2R waterfall couldn't be walked on. Fixed an issue with the Razor Trout's fish pond data entry. The overrides greenhouse folder for IF2R is no longer required when installing custom greenhouse mods. Fixed an issue where logs in front of Grandpa's Shed acting as a progress gate sometimes didn't spawn. Definitely nothing like that. Fixed an issue where Lewis's special order (Grandpa's Farm quest) had a time limit. Susan's 10 heart event added odd crafting requirements for some objects. Players can join the fight on the desert battlefield against hordes of monsters, some corrupted by dark magic Defend Castle Village! Fixed an issue where dulse seaweed couldn't be caught in the ocean at Blue Moon Vineyard. Fixed an issue where Sophia and Claire's 12 heart part 1 events had incorrect viewports and positions on Grandpa's Farm. Fixed a bug where players couldnt obtain secret note 25. Deutsch English Espaol Franais Italiano Magyar Portugus Trke . 09-12-2020: Fixed a bug where Claire and Martin did not properly display their joja/theater sprites when inside. Fixed the flounder, midnight carp, and rice icons. Added many new decorative pieces in Sophia's home. This is the official wiki for the Stardew Valley mod East Scarp. Fixed an issue where entering the summit map on a horse glitched the scenery. Warps to Blue Moon Vineyard and Forest West are now appended, allowing more compatibility with custom farm maps. IF2R is no longer required to use the new world map. Fixed an issue on IF2R where the "big tree" to the right of the "water cave" would be cut in half. Fixed an issue where Clint's railroad boulder removal and Lewis' farm expansion quests appeared on the special orders board. He does activities in his backyard after closing up shop for the day on Monday, Wednesday, and Thursday. NPCs who attend have something unique to say every season, including marriage dialogue! Nerfed dodge chances of Crimson Badlands monsters. Made many dialogue changes in these two events. Can you learn to live off the land and turn these overgrown fields into a thriving home? Fixed a small error with Olivia's flower dance sprites. Players may remove it from their mods folder if they wish. This mod adds 27 new NPCs, 50 locations, 260 character events, 27 fish, reimagined vanilla areas, two farm maps, a reimagined world map reflecting all changes, new music, questlines, objects, crops, festivals, and many miscellaneous additions! Made the Grandpa's Farm woods shortcut slightly more natural looking. 09-12-2020: Fixed a crash at Blue Moon Vineyard if it was raining. like a creep, despite players completing the community center. Players on phones, tablets, or weak computers should not install Grampleton Fields as it is not optimized. Added an installation checker that informs players in the SMAPI console if SVE is correctly installed or not. Added a new event for Sandy. Earning these achievements unlocks unique Hats at the Abandoned House in Cindersap Forest. Fixed an issue where outdated code patched an incomplete road at town east. Fixed an issue where the Grandpa's Farm "Heavy Debris" config glitched several grass tiles if toggled to "true" with "Remove Grass Stretch" and "Remove Fences". -The beach bridge showed the [?] Lowered the opacity of building shadows during winter (made some buildings look like they were floating). Updated the event guide (optional download). Hello there. It seems Mr. Qi's strange scavenger hunt has come to an end. Category: Disambiguation Pages. She'll spend less time in front of her oven, which was triggering the same dialogue over and over.
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